WitcherDB
Witcher 3 console commands & item ID database

Equine Phantoms

Witcher ContractToussaintBlood and Wine
To be able to track the hermit-haunting wraith, Geralt imbibed a dose of a brew the woman prepared. The concoction had a highly surprising side effect - for Geralt began to understand the speech of his trusty steed, Roach. Together, the witcher and his mount tracked down the nightmarish ghost. It proved to be the spirit of a knight, Pinastri's former lover, who had committed a terrible crime when in anger he had attacked his own horse and beat it to death. He remained restless in the afterlife for the hermit had refused to forgive him for the deed. Yet the story ended happily thanks to Roach - namely, the mare decided to forgive the ghost on behalf of the horse he had murdered.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (35)

Set these to advance

32 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Fact race done
mq7017_fact_race_done

In phase: Talking Horse

Done
mq7017_done
== 1

Also used by There Can Be Only One

Fact hermit is dead
mq7017_fact_hermit_is_dead
>= 1

In phase: Hermit Default, Talking Horse

Fact investigation complete
mq7017_fact_investigation_complete
>= 1

In phase: Talking Horse

Fact race abort complete
mq7017_fact_race_abort_complete
>= 1

In phase: Poi Bar B 04, Talking Horse

Fact roach scene done
mq7017_fact_roach_scene_done
>= 1

In phase: Talking Horse

Fact flaggelant
mq7017_fact_flaggelant

In phase: Hermit Default

Fact hermit hates geralt
mq7017_fact_hermit_hates_geralt

In phase: Talking Horse

Fact abort music
mq7017_fact_abort_music
>= 1

In phase: Talking Horse

Fact begin music manager
mq7017_fact_begin_music_manager
>= 1

In phase: Talking Horse

Fact clue
mq7017_fact_clue
== 1, >= 3

In phase: Talking Horse

Fact hallucination effect
mq7017_fact_hallucination_effect
>= 1

In phase: Talking Horse

Fact hallucination effect remove
mq7017_fact_hallucination_effect_remove
>= 1

In phase: Talking Horse

Fact hermit angry
mq7017_fact_hermit_angry
>= 1

In phase: Hermit Default, Talking Horse

Fact hermit dies
mq7017_fact_hermit_dies
>= 1

In phase: Talking Horse

Fact medallion
mq7017_fact_medallion
>= 1

In phase: Talking Horse

Fact music end fight
mq7017_fact_music_end_fight
>= 1

In phase: Talking Horse

Fact music end harp
mq7017_fact_music_end_harp
>= 1

In phase: Talking Horse

Fact music fade roach
mq7017_fact_music_fade_roach
>= 1

In phase: Talking Horse

Fact music investigation second
mq7017_fact_music_investigation_second
== 1

In phase: Talking Horse

Fact music panther begin
mq7017_fact_music_panther_begin
>= 1

In phase: Talking Horse

Fact music panther fight
mq7017_fact_music_panther_fight
>= 1

In phase: Talking Horse

Fact music race
mq7017_fact_music_race
>= 1

In phase: Talking Horse

Fact music roach theme
mq7017_fact_music_roach_theme
>= 1

ADDED IN SCENE

Fact music spirit arrives
mq7017_fact_music_spirit_arrives
>= 1

In phase: Talking Horse

Fact music spirit fight
mq7017_fact_music_spirit_fight
>= 1

ADDED IN SCENE

Fact music spirit forgive
mq7017_fact_music_spirit_forgive
>= 1

ADDED IN SCENE

Fact pillow clue
mq7017_fact_pillow_clue
>= 1

In phase: Talking Horse

Fact race against zmora
mq7017_fact_race_against_zmora
>= 1

In phase: Poi Bar B 04, Talking Horse

Fact spirit fought
mq7017_fact_spirit_fought
== 1, >= 1

In phase: Talking Horse

Fact warning displayed
mq7017_fact_warning_displayed
>= 1

In phase: Talking Horse

Hermit dd start
mq7017_hermit_dd_start
>= 1

In phase: Hermit Default, Talking Horse

Gates the quest checks

3 facts
Hermit dd stop
mq7017_hermit_dd_stop
>= 1

Gates: Hermit Default

Mq7006 generosity add
mq7017_mq7006_generosity_add
>= 1

Gates: Talking Horse

Show time lapse
mq7017_show_time_lapse
>= 1

Gates: Talking Horse

Objectives

  1. 1.Use your Witcher Senses to investigate the area and find out what's tormenting the hermit.
  2. 2.Talk to the hermit.
  3. 3.Help Roach investigate the area.
  4. 4.Use your Witcher Senses to examine the area.
  5. 5.Use your Witcher Senses to examine the moths by the window.
  6. 6.Chase the spirit to find out where it comes from.
  7. 7.Defeat the restless spirits.
  8. 8.Examine the gravestone.
  9. 9.Defeat the spirit.
  10. 10.Return to the hermit.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.