WitcherDB
Witcher 3 console commands & item ID database

Contract: Here Comes the Groom

During his time on the isle of Spikeroog, Geralt came across a cave in which he found some unusual tracks. Suspecting a monster, he decided to look into the matter.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (10)

Set these to advance

9 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Optional ending done
mh210_optional_ending_done

In phase: Witness

Village done
mh210_village_done

In phase: Lamia

Done
mh210_done
>= 1

In phase: Additional Game Elements, Lamia

Investigation done
mh210_investigation_done
>= 1

In phase: Lamia

Witness done
mh210_witness_done
>= 1

In phase: Aveling Merchants, Lamia, Witness

Npc cleanup
mh210_npc_cleanup

In phase: Lamia

Initial talk
mh210_initial_talk
>= 1

In phase: Aveling Merchants, Lamia, Quest Giver

Job taken
mh210_job_taken
>= 1

In phase: Lamia, Quest Giver

Lamia found
mh210_lamia_found
>= 1

In phase: Lamia

Gates the quest checks

1 fact
Optional ending
mh210_optional_ending
>= 1

Gates: Lamia

Objectives

  1. 1.Ask Kevan about the contract.
  2. 2.Find Melusine in the caves.
  3. 3.Kill the monster.
  4. 4.Take a trophy from the monster.
  5. 5.Collect your reward from Kevan.
  6. 6.Check the notice board in Clan Brokvar's village.
  7. 7.Tell Britt what happened to her betrothed.
  8. 8.Talk to Britt.
  9. 9.Explore the caves Britt mentioned using your Witcher Senses.
  10. 10.Explore the caves on Spikeroog using your Witcher Senses.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.