Contract: Jenny o' the Woods
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (12)
Set these to advance
11 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
mh103_investigation_doneIn phase: Nightwraith
mh103_completedIn phase: Additional Game Elements, Nightwraith
mh103_witness_doneIn phase: Nightwraith
mh103_info_from_journalIn phase: Nightwraith
mh103_initial_talkIn phase: Nightwraith
mh103_job_takenIn phase: Nightwraith
mh103_journal_foundIn phase: Nightwraith
mh103_luring_activeIn phase: Nightwraith
mh103_murder_place_foundIn phase: Nightwraith
mh103_nightwraith_summonedIn phase: Nightwraith
mh103_torn_cloth_foundIn phase: Nightwraith
Gates the quest checks
1 factmh103_nightwraith_in_the_fieldsGates: Nightwraith
Objectives
- 1.Take a trophy from the monster.
- 2.Collect your reward.
- 3.Kill the monster.
- 4.Check the notice board in Midcopse.
- 5.Burn Zula's letter and the dried blood from the knife.
- 6.Ask the ealdorman about the lovers.
- 7.Find the lovers' meeting spot.
- 8.Interrogate the witnesses.
- 9.Talk to the ealdorman of Midcopse.
- 10.Search the nearby fields using your Witcher Senses.
- 11.Read the letter you found in the shallow grave.
- 12.Use your Witcher Senses to determine what happened to the dragged body.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.