WitcherDB
Witcher 3 console commands & item ID database

Big Game Hunter

Witcher ContractToussaintBlood and Wine
The individual so intent on employing the White Wolf and no other was a certain Count Beledal, a nobleman from Kovir. The aristocrat wished to embark on a nature trek with the legendary witcher, and my dearest friend, as his guide. As the count was offering an exceptionally generous fee, and the job seemed simple enough in its nature, Geralt did not take long to accept the job.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (55)

Set these to advance

33 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Completed
sq703_completed

In phase: Wine Wars

Peacocks done
sq703_peacocks_done

In phase: Wine Wars

Scolopendros killed
sq703_scolopendros_killed

In phase: Wine Wars

01b sound done
sq703_01b_sound_done
>= 1

In phase: Wine Wars

Panthers done
sq703_panthers_done
== 1, >= 1

In phase: Wine Wars

Panthers killed
sq703_panthers_killed
<= 1, == 1, >= 1

In phase: Wine Wars

Peacocks killed
sq703_peacocks_killed
<= 1, >= 1

In phase: Wine Wars

Scolopendros done
sq703_scolopendros_done
>= 1

In phase: Wine Wars

Geralt asslevel
sq703_geralt_asslevel

In phase: Wine Wars

Investor coronata
sq703_investor_coronata

In phase: Lw Switches

Investor flovive
sq703_investor_flovive

In phase: Lw Switches

Investor foxhollow
sq703_investor_foxhollow

In phase: Lw Switches

Investor francollarts
sq703_investor_francollarts

In phase: Lw Switches

Investor vermentino
sq703_investor_vermentino

In phase: Lw Switches

Scene 01a map
sq703_scene_01a_map

In phase: Wine Wars

Scolopendro discovered
sq703_scolopendro_discovered

In phase: Wine Wars

Scolopendros active
sq703_scolopendros_active

In phase: Wine Wars

Stormed pit
sq703_stormed_pit

In phase: Wine Wars

Active
sq703_active
>= 1

In phase: Wine Wars

Despawn effect started
sq703_despawn_effect_started
>= 1

In phase: Wine Wars

Geralt blinded
sq703_geralt_blinded
>= 1

In phase: Wine Wars

Gp conversation 01 played
sq703_gp_conversation_01_played
>= 1

In phase: Wine Wars

Investor follow
sq703_investor_follow
<= 1, >= 1

In phase: Wine Wars

Investor sorry
sq703_investor_sorry
== 1

In phase: Wine Wars

Investor travelling
sq703_investor_travelling
>= 1

In phase: Lw Switches, Wine Wars

Panther run off
sq703_panther_run_off
== 1

In phase: Wine Wars

Panthers started
sq703_panthers_started
== 1, >= 1

In phase: Wine Wars

Peacock ready
sq703_peacock_ready
< 3, <= 2, >= 3, >= 4

+1

Picnic ready
sq703_picnic_ready
>= 1

In phase: Wine Wars

Scene playing
sq703_scene_playing
< 1, <= 1

In phase: Wine Wars

Scolopendro 01 axiied
sq703_scolopendro_01_axiied
>= 1

In phase: Wine Wars

Scolopendros picture
sq703_scolopendros_picture
>= 1

In phase: Wine Wars

Scolos started
sq703_scolos_started
== 1, >= 1

In phase: Wine Wars

Gates the quest checks

22 facts
Poi gor d 05 done
poi_gor_d_05_done
>= 1

Gates: Lw Switches

Reward painting given
sq703_reward_painting_given
>= 1

Gates: Wine Wars

Compassion
sq703_compassion
>= 1

Gates: Wine Wars

Contract accepted
sq703_contract_accepted
>= 1

Gates: Wine Wars

Contract found
sq703_contract_found
>= 1

Gates: Wine Wars

Contract refused
sq703_contract_refused
>= 1

Gates: Wine Wars

Generic trap 01 disarmed
sq703_generic_trap_01_disarmed
>= 1

Gates: Wine Wars

Generic trap 02 disarmed
sq703_generic_trap_02_disarmed
>= 1

Gates: Wine Wars

Generic trap 03 disarmed
sq703_generic_trap_03_disarmed
>= 1

Gates: Wine Wars

Generic trap 04 disarmed
sq703_generic_trap_04_disarmed
>= 1

Gates: Wine Wars

Poster panther read
sq703_poster_panther_read
>= 1

Gates: Wine Wars

Poster peacock read
sq703_poster_peacock_read
>= 1

Gates: Wine Wars

Poster scolopendro read
sq703_poster_scolopendro_read
>= 1

Gates: Wine Wars

Scene 01a picture
sq703_scene_01a_picture
>= 1

Gates: Wine Wars

Scolopendro 02 axiied
sq703_scolopendro_02_axiied
>= 1

Gates: Wine Wars

Scolopendros nest 01
sq703_scolopendros_nest_01
>= 1

Gates: Wine Wars

Scolopendros nest 01 bomb hit
sq703_scolopendros_nest_01_bomb_hit
>= 1

Gates: Wine Wars

Scolopendros nest 02
sq703_scolopendros_nest_02
>= 1

Gates: Wine Wars

Scolopendros nest 02 bomb hit
sq703_scolopendros_nest_02_bomb_hit
>= 1

Gates: Wine Wars

Spot searching start
sq703_spot_searching_start
>= 1

Gates: Wine Wars

Timejump
sq703_timejump
>= 1

Gates: Wine Wars

Timelapse to camp
sq703_timelapse_to_camp
>= 1

Gates: Wine Wars

Objectives

  1. 1.Talk to Count Beledal.
  2. 2.Check Count Beledal's map to find good spots from which to spot animals.
  3. 3.Meet Count Beledal in his camp.
  4. 4.Wait until morning.
  5. 5.Return to Count Beledal.
  6. 6.Escort Count Beledal near the panthers' lair.
  7. 7.Defend Count Beledal.
  8. 8.Wait for the count to use his parestisomach.
  9. 9.Use your Witcher Senses to find the panthers.
  10. 10.Move away from the panthers so they calm down.
  11. 11.Free the panther from the trap.
  12. 12.[Optional] Calm the panther.
  13. 13.Lead Count Beledal to the giant centipedes' lair.
  14. 14.Find a place with a good view of the lair.
  15. 15.Wait for the count to "preserve" the giant centipedes.
  16. 16.Wait for the count.
  17. 17.Use your Witcher Senses to locate giant centipedes.
  18. 18.Follow the sound.
  19. 19.Destroy the nest to flush the giant centipedes out.
  20. 20.Lead the count to the place where peacocks live.
  21. 21.Kill the giant centipede.
  22. 22.Wait until the count is ready.
  23. 23.Use the Axii Sign to force the peacocks to open their tails.
  24. 24.Use your Witcher Senses to find the peacocks' tracks.
  25. 25.Follow the peacocks' trail.
  26. 26.Wait until noon tomorrow and go to the picnic.
  27. 27.[Optional] Peruse the exhibit.
  28. 28.At noon, go to Count Beledal's lodgings and take part in the picnic.
  29. 29.Before you return to Count Beledal, take care of the vampires attacking the city.
  30. 30.Return to Count Beledal and continue your expedition.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.