Contract: The Merry Widow
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (13)
Set these to advance
12 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
mh106_cementary_clearedIn phase: Gravehag
mh106_cementary_monsters_killedIn phase: Gravehag
mh106_completedAlso used by Witcher Wannabe
mh106_grave_doneIn phase: Gravehag
mh106_investigation_doneIn phase: Gravehag
mh106_block_noticeboardIn phase: Gravehag
mh106_skulls_foundIn phase: Gravehag
mh106_soup_foundIn phase: Gravehag
mh106_angels_seenIn phase: Gravehag
mh106_gravehag_luredIn phase: Gravehag
mh106_initial_talkIn phase: Gravehag, Reward Giver
mh106_lair_foundIn phase: Gravehag
Gates the quest checks
1 factmh106_job_takenGates: Gravehag
Objectives
- 1.Explore the cemetery using your Witcher Senses.
- 2.Investigate the lair using your Witcher Senses.
- 3.Go to the cemetery.
- 4.Defeat all enemies in the cemetery.
- 5.Follow the scent of cadaverine using your Witcher Senses.
- 6.Kill the grave hag.
- 7.Take a trophy.
- 8.Collect your reward from the gravedigger.
- 9.Check the Lindenvale notice board.
- 10.Take the skulls.
- 11.Put the skulls in the cemetery and wait for the grave hag to come.
- 12.Talk to the gravedigger.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.