Contract: Woodland Beast
Witcher ContractNovigrad
It turned out the woods did not hide a "shaggy fuck-knows-what," as the captain of the guard put it, but a band of Scoia'tael. They were the ones attacking the transports. Geralt promised not to betray their secret, but in the end he changed his mind. You might say, dear reader, that he acted dishonorable, and you'd probably be right - but those Scoia'tael were no innocents themselves.
Objectives
- 1.Talk to the commander of the guardpost by the bridge to Novigrad.
- 2.Examine the site where the transport was attacked using your Witcher Senses.
- 3.Follow the tracks using your Witcher Senses.
- 4.Return to the guardpost captain for your reward.
- 5.Kill the Scoia'tael.
- 6.Gather squirrel tails as evidence.
- 7.Retrieve your weapons.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.
Advanced: quest facts and console commands (7)
These are script references, not a tested repair sequence. Keep a separate save before changing quest state.
Quest facts (7)
Flags written by quest scripts
5 factsThese flags record script state. Setting one does not run the associated objective or reliably advance the quest.
Vernossiel killed
sq305_vernossiel_killedIn phase: Scoiatael
Active
sq305_activeIn phase: Scoiatael
Letter of conduct
sq305_letter_of_conductGot letter
Mp tracking
sq305_mp_trackingIn phase: Scoiatael
Vernossiel betrayed
sq305_vernossiel_betrayedVern betrayed
Gates the quest checks
2 factsAgree to help
sq305_agree_to_helpGates: Scoiatael
Known
sq305_knownGates: Scoiatael
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