Contract: Missing Son
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (9)
Set these to advance
9 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
mh206_fiend_killedIn phase: Fiend
mh206_arena_doneIn phase: Fiend
mh206_completedIn phase: Additional Game Elements, Fiend
mh206_fiend_reachedIn phase: Fiend
mh206_initial_talkIn phase: Fiend
mh206_job_takenIn phase: Fiend
mh206_lair_foundIn phase: Fiend
mh206_monster_knownIn phase: Fiend
mh206_son_foundIn phase: Fiend
Objectives
- 1.Examine the castle ruins using your Witcher Senses.
- 2.Kill the fiend.
- 3.Find the fiend's lair using your Witcher Senses.
- 4.Talk to Odhen of Rannvaig.
- 5.Collect your reward from Odhen.
- 6.Collect a trophy from the fiend.
- 7.Check the Rannvaig notice board.
- 8.Search the fiend's lair using your Witcher Senses.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.