WitcherDB
Witcher 3 console commands & item ID database

The Beast of Toussaint

Main StoryToussaintBlood and Wine
Geralt failed to find the victim's body on the riverbank. It seemed the Ducal Guard had removed it to the cool cellars of the Corvo Bianco Estate. Ever the ferreter, however, Geralt did spot something the soldiers had overlooked. Based on the item, and with Milton's help, he established the identity of the Beast's most recent victim. Yet he failed to divine the species, genus, or family of the creature that had perpetrated the crime. Only an autopsy could help him do that. So Geralt set off for Corvo Bianco, alone this time as duties at court had called Milton to the Ducal Palace.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (131)

Set these to advance

61 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Anna henrietta dd start
anna_henrietta_dd_start

Also used by Capture the Castle, Pomp and Strange Circumstance

Start
mq7024_start

Also used by No Place Like Home

Ah walks
q701_ah_walks

Also used by The Warble of a Smitten Knight

Cyclops killed
q701_cyclops_killed

In phase: Toussaint

Vset gardens block
q701_vset_gardens_block

Also used by Capture the Castle

Anna henrietta dd stop
anna_henrietta_dd_stop
>= 1

Also used by Capture the Castle, Pomp and Strange Circumstance

Compassion
mq7006_compassion
>= 1

Also used by Big Game Hunter, Blood Run, Capture the Castle +6 more

Wisdom
mq7006_wisdom
>= 1

Also used by A Knight's Tales, Blood Run, Father Knows Worst +2 more

Ah race inprogress
q701_ah_race_inprogress
< 1, == 1, >= 1

Also used by Turn and Face the Strange

Crime scene done
q701_crime_scene_done
>= 1

In phase: Persistent Content, Toussaint

Done
q701_done
== 1, >= 1

Also used by There Can Be Only One

Hook done
q701_hook_done
>= 1

In phase: Additional Game Elements, Nml Hook

Milton dead
q701_milton_dead
>= 1

In phase: Character Journal Entries, Gardens

Monsters killed
q701_monsters_killed
>= 1

In phase: Toussaint

Opening done
q701_opening_done
>= 1

Also used by The Warble of a Smitten Knight

Veteran cmnts prgrs
q701_veteran_cmnts_prgrs
< 1, == 1, >= 2

Also used by Paperchase

Vlge done
q701_vlge_done
>= 1

In phase: Additional Game Elements, Nml Hook

BombThrowDisallowSpecificTargets
BombThrowDisallowSpecificTargets

In phase: Gardens, Toussaint

Milton dd start
milton_dd_start

In phase: Toussaint

Milton dd stop
milton_dd_stop

In phase: Toussaint

Compassion added q701
mq7006_compassion_added_q701

In phase: Toussaint

Wisdom added q701
mq7006_wisdom_added_q701

In phase: Gardens

Bob hook active
q701_bob_hook_active

In phase: Nml Hook

Bruxa known
q701_bruxa_known

In phase: Toussaint

Horse appled
q701_horse_appled

In phase: Gardens

Horse carroted
q701_horse_carroted

In phase: Gardens

Monsters triggered
q701_monsters_triggered

In phase: Toussaint

Palace ramp deactivate
q701_palace_ramp_deactivate

In phase: Toussaint

Trnmnt scene playing
q701_trnmnt_scene_playing

In phase: Toussaint

Bruxa clue found
q701_bruxa_clue_found
>= 2

In phase: Toussaint

Bruxa entry read
q701_bruxa_entry_read
>= 1

In phase: Toussaint

Bruxa hack
q701_bruxa_hack
>= 1

In phase: Toussaint

Clear cock comm
q701_clear_cock_comm
< 1

In phase: Toussaint

Cookie tried
q701_cookie_tried
>= 1

In phase: Gardens

Damien start
q701_damien_start
>= 1

In phase: Character Journal Entries, Toussaint

Deactivate clues
q701_deactivate_clues
>= 1

In phase: Toussaint

Dive objective
q701_dive_objective
== 1, >= 1

In phase: Toussaint

Done goofed race
q701_done_goofed_race
>= 1

In phase: Toussaint

Gardens final stage
q701_gardens_final_stage
>= 1

In phase: Gardens

Gardens start noble chats
q701_gardens_start_noble_chats
>= 1

In phase: Garden Scenes, Gardens

Gardens started
q701_gardens_started
>= 1

In phase: Garden Scenes, Gardens, Toussaint

Geralt cmnts progress
q701_geralt_cmnts_progress
< 1, == 1, == 2, == 3

In phase: Toussaint

Guillaume arena
q701_guillaume_arena
>= 1

In phase: Character Journal Entries, Toussaint

Guillaume cyclops
q701_guillaume_cyclops
>= 1

In phase: Character Journal Entries, Toussaint

Henrietta arena
q701_henrietta_arena
>= 1

In phase: Character Journal Entries, Toussaint

Henrietta start
q701_henrietta_start
>= 1

In phase: Character Journal Entries, Nml Hook

Horse axiied
q701_horse_axiied
> 1

In phase: Gardens

Knockout commented
q701_knockout_commented
>= 1

In phase: Toussaint

Lake chats progres
q701_lake_chats_progres
<= 1, == 1, == 2

In phase: Garden Scenes, Gardens

Milton follow
q701_milton_follow
>= 1

In phase: Toussaint

Milton unfollow
q701_milton_unfollow
>= 1

In phase: Toussaint

Palmerin knockout
q701_palmerin_knockout
>= 1

In phase: Toussaint

River still talking
q701_river_still_talking
< 1

In phase: Toussaint

Sharley cmnts progress
q701_sharley_cmnts_progress
< 1, == 1, == 2, == 3

In phase: Toussaint

Sharley started
q701_sharley_started
>= 1

In phase: Tournament Gp Scenes, Toussaint

Talking cinematic
q701_talking_cinematic
< 1

In phase: Gardens

Talking trigger
q701_talking_trigger
< 1

In phase: Gardens

Unicorn success
q701_unicorn_success
>= 1

In phase: Garden Scenes, Gardens

Vineyard oneliner
q701_vineyard_oneliner
< 1

In phase: Toussaint

Vlge started
q701_vlge_started
>= 1

In phase: Nml Hook

Wrong fish used
q701_wrong_fish_used
>= 2

In phase: Gardens

Gates the quest checks

70 facts
MeditationStarted
MeditationStarted
>= 1

Also used by A Portrait of the Witcher as an Old Man, Big Game Hunter, Blood Run +6 more

Completed
q305_completed
>= 1

Also used by Ciri's Story: Breakneck Speed

Temp riddle solved
q701_temp_riddle_solved
>= 1

Gates: Gardens

Standalone ep1
standalone_ep1
>= 1

Also used by Pomp and Strange Circumstance

Standalone ep2
standalone_ep2
>= 1

Also used by Pomp and Strange Circumstance

Debug bob start
_debug_bob_start
>= 1

Gates: Nml Hook

Game is loaded
game_is_loaded
>= 1

Also used by Capture the Castle, Pomp and Strange Circumstance, Tesham Mutna +1 more

Milton eqp mount
milton_eqp_mount
>= 1

Gates: Nml Hook

Milton eqp unmount
milton_eqp_unmount
>= 1

Gates: Nml Hook

Palmerin eqp mount
palmerin_eqp_mount
>= 1

Gates: Nml Hook

Palmerin eqp unmount
palmerin_eqp_unmount
>= 1

Gates: Nml Hook

13 about body medallion
q701_13_about_body_medallion
>= 1

Gates: Toussaint

13 bruxa passing med
q701_13_bruxa_passing_med
>= 1

Gates: Toussaint

Apple lure used
q701_apple_lure_used
< 1, >= 1

Gates: Gardens

Apples found
q701_apples_found
>= 1

Gates: Gardens

Bruxa music loop start
q701_bruxa_music_loop_start
>= 1

Gates: Toussaint

Carrot basket clue found
q701_carrot_basket_clue_found
>= 1

Gates: Gardens

Carrot basket used
q701_carrot_basket_used
< 1, >= 1

Gates: Gardens

Come listen
q701_come_listen
>= 1

Gates: Nml Hook

Cookie lure used
q701_cookie_lure_used
>= 1

Gates: Gardens

Desp knight horses
q701_desp_knight_horses
>= 1

Gates: Nml Hook

Do arena timelapse
q701_do_arena_timelapse
>= 1

Gates: Toussaint

Enable ah journal
q701_enable_ah_journal
== 1

Gates: Nml Hook

Enable comp fact
q701_enable_comp_fact
>= 1

Gates: Toussaint

Enable wisdom fact
q701_enable_wisdom_fact
>= 1

Gates: Gardens

Ff en cours
q701_ff_en_cours
< 1, >= 1

Gates: Garden Scenes

Giant headshot kill
q701_giant_headshot_kill
>= 1

Gates: Toussaint

Grain cup used
q701_grain_cup_used
<= 1, >= 1

Gates: Garden Scenes, Persistent Content

Heard about bob
q701_heard_about_bob
>= 1

Gates: Nml Hook

Hide logo
q701_hide_logo
>= 1

Gates: Toussaint

Hide nml layers
q701_hide_nml_layers
>= 1

Gates: Nml Hook

Hook show gp
q701_hook_show_gp
>= 1

Gates: Nml Hook

Milton rescu start
q701_milton_rescu_start
>= 1

Gates: Toussaint

Moving body clue found
q701_moving_body_clue_found
>= 1

Gates: Toussaint

Nml spawn horse
q701_nml_spawn_horse
>= 1

Gates: Nml Hook

Nml traditional silence
q701_nml_traditional_silence
>= 1

Gates: Nml Hook

Nobles start listening
q701_nobles_start_listening
>= 1

Gates: Gardens

Notice taken
q701_notice_taken
>= 1

Gates: Nml Hook

Orangery unlock
q701_orangery_unlock
>= 1

Gates: Cleanup, Gardens

Palmerin approached
q701_palmerin_approached
>= 1

Gates: Tournament Gp Scenes, Toussaint

Peasants no help
q701_peasants_no_help
>= 1

Gates: Additional Game Elements

Remove ff crowd
q701_remove_ff_crowd
>= 1

Gates: Gardens

Ring returned
q701_ring_returned
>= 1

Gates: Garden Scenes

Set evening trnmnt
q701_set_evening_trnmnt
>= 1

Gates: Toussaint

Sh scene move guards in
q701_sh_scene_move_guards_in
>= 1

Gates: Toussaint

Sharley fatality desc
q701_sharley_fatality_desc
>= 1

Gates: Toussaint

Sharley mercy desc
q701_sharley_mercy_desc
>= 1

Gates: Toussaint

Sharley silent
q701_sharley_silent
>= 1

Gates: Toussaint

Show ff crowd
q701_show_ff_crowd
>= 1

Gates: Gardens

Show fish pieces
q701_show_fish_pieces
>= 1

Gates: Gardens

Show logo
q701_show_logo
>= 1

Gates: Toussaint

Show pate
q701_show_pate
>= 1

Gates: Toussaint

Show sharley corpse
q701_show_sharley_corpse
>= 1

Gates: Toussaint

Show sharley dying
q701_show_sharley_dying
>= 1

Gates: Toussaint

Sweets clue a found
q701_sweets_clue_a_found
>= 1

Gates: Gardens

Sweets clue b found
q701_sweets_clue_b_found
>= 1

Gates: Gardens

Trnmnt mus back to gp
q701_trnmnt_mus_back_to_gp
>= 1

Gates: Toussaint

Victim bloody nets clue found
q701_victim_bloody_nets_clue_found
>= 1

Gates: Toussaint

Victim boatmark clue found
q701_victim_boatmark_clue_found
>= 1

Gates: Toussaint

Victim footsteps clue found
q701_victim_footsteps_clue_found
>= 1

Gates: Toussaint

Vineyard bloody ears clue found
q701_vineyard_bloody_ears_clue_found
>= 1

Gates: Toussaint

Vineyard clawed hand clue found
q701_vineyard_clawed_hand_clue_found
>= 1

Gates: Toussaint

Vineyard path found
q701_vineyard_path_found
>= 1

Gates: Toussaint

Vineyard ripped throat clue found
q701_vineyard_ripped_throat_clue_found
>= 1

Gates: Toussaint

Vlge scene step 1
q701_vlge_scene_step_1
>= 1

Gates: Nml Hook

Vlge scene step 2
q701_vlge_scene_step_2
>= 1

Gates: Nml Hook

Wrong fishA opened
q701_wrong_fishA_opened
>= 1

Gates: Gardens

Wrong fishB opened
q701_wrong_fishB_opened
>= 1

Gates: Gardens

Wrong fishC opened
q701_wrong_fishC_opened
>= 1

Gates: Gardens

Wrong fishD opened
q701_wrong_fishD_opened
>= 1

Gates: Gardens

Objectives

  1. 1.Defeat the giant.
  2. 2.Follow Milton to the place where the body was found.
  3. 3.Use your Witcher Senses to search the riverbank.
  4. 4.Follow Milton to the inn to ask if anyone saw where the body was taken.
  5. 5.Go to Corvo Bianco and examine the body kept in its cellar.
  6. 6.Find the Beast's victim's body in the cellar.
  7. 7.Use your Witcher Senses to determine what kind of monster killed the guards.
  8. 8.Defeat the bruxa.
  9. 9.Find Palmerin and ask him to take you to the duchess.
  10. 10.Defeat the shaelmaar.
  11. 11.Follow the duchess to the palace gardens.
  12. 12.Look for the body of the Beast's victim in Corvo Bianco's cellar.
  13. 13.Examine the body of the Beast's victim.
  14. 14.Examine the bundle by the victim's body.
  15. 15.Find the duchess in the palace gardens.
  16. 16.[Optional] Read the bruxa Bestiary entry to prepare for the fight.
  17. 17.Use your Witcher Senses to search the shallows.
  18. 18.Use your Witcher Senses to search the nets for clues the guardsmen might have overlooked.
  19. 19.Use your Witcher Senses to search the riverbank for signs of the guardsmen's activities.
  20. 20.Defeat the necrophages.
  21. 21.Talk to Milton about your findings.
  22. 22.Look for the "unicorn" in the clearing in the palace gardens.
  23. 23.Retrieve the golden fish from the pond.
  24. 24.Defeat the courtiers.
  25. 25.Use your Witcher Senses to find the golden fish in the pond.
  26. 26.Meet the duchess to assemble the clues and learn where Milton is hiding.
  27. 27.Use your Witcher Senses to find a treat for the "unicorn."
  28. 28.Take the basket of carrots to the "unicorn" to gain its trust.
  29. 29.Take the cookie to the "unicorn" to gain its trust.
  30. 30.Take the apple to the "unicorn" to gain its trust.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.