Envoys, Wineboys
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (131)
Set these to advance
61 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
anna_henrietta_dd_startAlso used by Capture the Castle, Pomp and Strange Circumstance
mq7024_startAlso used by No Place Like Home
q701_ah_walksAlso used by The Warble of a Smitten Knight
q701_cyclops_killedIn phase: Toussaint
q701_vset_gardens_blockAlso used by Capture the Castle
anna_henrietta_dd_stopAlso used by Capture the Castle, Pomp and Strange Circumstance
mq7006_compassionAlso used by Big Game Hunter, Blood Run, Capture the Castle +6 more
mq7006_wisdomAlso used by A Knight's Tales, Blood Run, Father Knows Worst +2 more
q701_ah_race_inprogressAlso used by Turn and Face the Strange
q701_crime_scene_doneIn phase: Persistent Content, Toussaint
q701_doneAlso used by There Can Be Only One
q701_hook_doneIn phase: Additional Game Elements, Nml Hook
q701_milton_deadIn phase: Character Journal Entries, Gardens
q701_monsters_killedIn phase: Toussaint
q701_opening_doneAlso used by The Warble of a Smitten Knight
q701_veteran_cmnts_prgrsAlso used by Paperchase
q701_vlge_doneIn phase: Additional Game Elements, Nml Hook
BombThrowDisallowSpecificTargetsIn phase: Gardens, Toussaint
milton_dd_startIn phase: Toussaint
milton_dd_stopIn phase: Toussaint
mq7006_compassion_added_q701In phase: Toussaint
mq7006_wisdom_added_q701In phase: Gardens
q701_bob_hook_activeIn phase: Nml Hook
q701_bruxa_knownIn phase: Toussaint
q701_horse_appledIn phase: Gardens
q701_horse_carrotedIn phase: Gardens
q701_monsters_triggeredIn phase: Toussaint
q701_palace_ramp_deactivateIn phase: Toussaint
q701_trnmnt_scene_playingIn phase: Toussaint
q701_bruxa_clue_foundIn phase: Toussaint
q701_bruxa_entry_readIn phase: Toussaint
q701_bruxa_hackIn phase: Toussaint
q701_clear_cock_commIn phase: Toussaint
q701_cookie_triedIn phase: Gardens
q701_damien_startIn phase: Character Journal Entries, Toussaint
q701_deactivate_cluesIn phase: Toussaint
q701_dive_objectiveIn phase: Toussaint
q701_done_goofed_raceIn phase: Toussaint
q701_gardens_final_stageIn phase: Gardens
q701_gardens_start_noble_chatsIn phase: Garden Scenes, Gardens
q701_gardens_startedIn phase: Garden Scenes, Gardens, Toussaint
q701_geralt_cmnts_progressIn phase: Toussaint
q701_guillaume_arenaIn phase: Character Journal Entries, Toussaint
q701_guillaume_cyclopsIn phase: Character Journal Entries, Toussaint
q701_henrietta_arenaIn phase: Character Journal Entries, Toussaint
q701_henrietta_startIn phase: Character Journal Entries, Nml Hook
q701_horse_axiiedIn phase: Gardens
q701_knockout_commentedIn phase: Toussaint
q701_lake_chats_progresIn phase: Garden Scenes, Gardens
q701_milton_followIn phase: Toussaint
q701_milton_unfollowIn phase: Toussaint
q701_palmerin_knockoutIn phase: Toussaint
q701_river_still_talkingIn phase: Toussaint
q701_sharley_cmnts_progressIn phase: Toussaint
q701_sharley_startedIn phase: Tournament Gp Scenes, Toussaint
q701_talking_cinematicIn phase: Gardens
q701_talking_triggerIn phase: Gardens
q701_unicorn_successIn phase: Garden Scenes, Gardens
q701_vineyard_onelinerIn phase: Toussaint
q701_vlge_startedIn phase: Nml Hook
q701_wrong_fish_usedIn phase: Gardens
Gates the quest checks
70 factsMeditationStartedAlso used by A Portrait of the Witcher as an Old Man, Big Game Hunter, Blood Run +6 more
q305_completedAlso used by Ciri's Story: Breakneck Speed
q701_temp_riddle_solvedGates: Gardens
standalone_ep1Also used by Pomp and Strange Circumstance
standalone_ep2Also used by Pomp and Strange Circumstance
_debug_bob_startGates: Nml Hook
game_is_loadedAlso used by Capture the Castle, Pomp and Strange Circumstance, Tesham Mutna +1 more
milton_eqp_mountGates: Nml Hook
milton_eqp_unmountGates: Nml Hook
palmerin_eqp_mountGates: Nml Hook
palmerin_eqp_unmountGates: Nml Hook
q701_13_about_body_medallionGates: Toussaint
q701_13_bruxa_passing_medGates: Toussaint
q701_apple_lure_usedGates: Gardens
q701_apples_foundGates: Gardens
q701_bruxa_music_loop_startGates: Toussaint
q701_carrot_basket_clue_foundGates: Gardens
q701_carrot_basket_usedGates: Gardens
q701_come_listenGates: Nml Hook
q701_cookie_lure_usedGates: Gardens
q701_desp_knight_horsesGates: Nml Hook
q701_do_arena_timelapseGates: Toussaint
q701_enable_ah_journalGates: Nml Hook
q701_enable_comp_factGates: Toussaint
q701_enable_wisdom_factGates: Gardens
q701_ff_en_coursGates: Garden Scenes
q701_giant_headshot_killGates: Toussaint
q701_grain_cup_usedGates: Garden Scenes, Persistent Content
q701_heard_about_bobGates: Nml Hook
q701_hide_logoGates: Toussaint
q701_hide_nml_layersGates: Nml Hook
q701_hook_show_gpGates: Nml Hook
q701_milton_rescu_startGates: Toussaint
q701_moving_body_clue_foundGates: Toussaint
q701_nml_spawn_horseGates: Nml Hook
q701_nml_traditional_silenceGates: Nml Hook
q701_nobles_start_listeningGates: Gardens
q701_notice_takenGates: Nml Hook
q701_orangery_unlockGates: Cleanup, Gardens
q701_palmerin_approachedGates: Tournament Gp Scenes, Toussaint
q701_peasants_no_helpGates: Additional Game Elements
q701_remove_ff_crowdGates: Gardens
q701_ring_returnedGates: Garden Scenes
q701_set_evening_trnmntGates: Toussaint
q701_sh_scene_move_guards_inGates: Toussaint
q701_sharley_fatality_descGates: Toussaint
q701_sharley_mercy_descGates: Toussaint
q701_sharley_silentGates: Toussaint
q701_show_ff_crowdGates: Gardens
q701_show_fish_piecesGates: Gardens
q701_show_logoGates: Toussaint
q701_show_pateGates: Toussaint
q701_show_sharley_corpseGates: Toussaint
q701_show_sharley_dyingGates: Toussaint
q701_sweets_clue_a_foundGates: Gardens
q701_sweets_clue_b_foundGates: Gardens
q701_trnmnt_mus_back_to_gpGates: Toussaint
q701_victim_bloody_nets_clue_foundGates: Toussaint
q701_victim_boatmark_clue_foundGates: Toussaint
q701_victim_footsteps_clue_foundGates: Toussaint
q701_vineyard_bloody_ears_clue_foundGates: Toussaint
q701_vineyard_clawed_hand_clue_foundGates: Toussaint
q701_vineyard_path_foundGates: Toussaint
q701_vineyard_ripped_throat_clue_foundGates: Toussaint
q701_vlge_scene_step_1Gates: Nml Hook
q701_vlge_scene_step_2Gates: Nml Hook
q701_wrong_fishA_openedGates: Gardens
q701_wrong_fishB_openedGates: Gardens
q701_wrong_fishC_openedGates: Gardens
q701_wrong_fishD_openedGates: Gardens
Objectives
- 1.Meet the knights from Toussaint in Holloway.
- 2.Help Palmerin and Milton defeat the bandits.
- 3.Talk to Palmerin and Milton.
- 4.Go with Palmerin and Milton to Toussaint.
- 5.Look for a new contract on notice boards in Velen.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.