The Battle of Kaer Morhen
Choices & consequences
The Wild Hunt's assault on Kaer Morhen. Vesemir's death is scripted and unavoidable — but who else survives depends on how many allies you recruited and whether Keira is here.
How many allies did you recruit beforehand (Brothers in Arms)?
- Recruit everyone you can
More defenders survive the siege and the battle is easier.
- Bring few or no allies
A tougher fight and fewer survivors afterward.
Did you send Keira Metz to Kaer Morhen?
- Keira is here
She fights in the battle and saves Lambert's life.
- Keira is absent
With no one to save him, Lambert is killed during the battle.
Feeds into: An Invitation from Keira Metz
Quest facts (139)
Set these to advance
98 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
PLAYER_eqp_mountAlso used by Blood on the Battlefield, To Bait a Forktail...
ciri_dd_startAlso used by Bald Mountain, Child of the Elder Blood
ciri_dd_stopAlso used by Bald Mountain, Child of the Elder Blood, Something Ends, Something Begins
ciri_eqp_mountAlso used by Blood on the Battlefield, Child of the Elder Blood
ciri_eqp_unmountAlso used by Blood on the Battlefield, Child of the Elder Blood, The Isle of Mists
eskel_dd_startAlso used by To Bait a Forktail...
eskel_dd_stopAlso used by To Bait a Forktail...
eskel_dissecting_ekimaAlso used by To Bait a Forktail...
eskel_eqp_mountAlso used by To Bait a Forktail...
eskel_eqp_unmountAlso used by To Bait a Forktail...
hjalmar_dd_startAlso used by Coronation, King's Gambit, The Isle of Mists +1 more
hjalmar_dd_stopAlso used by Coronation, King's Gambit, On Thin Ice +1 more
keira_part1_dd_startAlso used by A Favor for a Friend, An Invitation from Keira Metz, Wandering in the Dark
keira_part1_dd_stopAlso used by A Favor for a Friend, An Invitation from Keira Metz, For the Advancement of Learning +1 more
lambert_dd_startAlso used by Following the Thread, To Bait a Forktail...
lambert_dd_stopAlso used by Following the Thread, To Bait a Forktail...
lambert_eqp_mountAlso used by To Bait a Forktail...
lambert_eqp_unmountAlso used by To Bait a Forktail...
mousesack_dd_startAlso used by Child of the Elder Blood, Coronation, The Isle of Mists
mousesack_dd_stopAlso used by Child of the Elder Blood, Coronation, Echoes of the Past
q403_race_voorhis_wonAlso used by Broken Flowers
roche_dd_startAlso used by A Deadly Plot, An Eye for an Eye, Honor Among Thieves +2 more
roche_dd_stopAlso used by A Deadly Plot, An Eye for an Eye, Honor Among Thieves +2 more
triss_dd_startAlso used by A Matter of Life and Death, Count Reuven's Treasure, Now or Never +3 more
triss_dd_stopAlso used by A Matter of Life and Death, Child of the Elder Blood, Count Reuven's Treasure +4 more
tutorial_messages_enabledAlso used by The Incident at White Orchard
vesemir_dd_stopAlso used by Following the Thread, The Incident at White Orchard
vesemir_eqp_mountAlso used by To Bait a Forktail...
vesemir_eqp_unmountAlso used by To Bait a Forktail...
yennefer_dd_startAlso used by Child of the Elder Blood, Echoes of the Past, Tedd Deireadh, the Final Age +4 more
yennefer_dd_stopAlso used by Child of the Elder Blood, Echoes of the Past, Something Ends, Something Begins +5 more
zoltan_dd_startAlso used by A Dangerous Game, Broken Flowers, Ciri's Story: Breakneck Speed
zoltan_dd_stopAlso used by A Dangerous Game, Broken Flowers, Ciri's Story: Breakneck Speed +1 more
zoltan_eqp_mountAlso used by Broken Flowers
zoltan_eqp_unmountAlso used by Broken Flowers, Something Ends, Something Begins
q403_battle_endsAlso used by Of Dairy and Darkness
q403_completedAlso used by A Dangerous Game
q403_councilAlso used by Berengar's Blade, Races: Crow's Perch
q403_hjalmar_cs_doneAdd q403_hjalmar_cs_done
q403_lambert_deadAlso used by Blood on the Battlefield, Of Dairy and Darkness
q403_lambert_pitfall_traps_doneAdd q403_lambert_pitfall_traps_done
q403_race_geralt_wonAlso used by Broken Flowers
q403_race_luiza_wonAlso used by Broken Flowers
q403_rift_center_hunt_killedAdd q403_rift_center_hunt_killed
q403_rift_left_hunt_killedAdd q403_rift_left_hunt_killed
q403_rift_right_hunt_killedAdd q403_rift_right_hunt_killed
avallach_eqp_mountAdd avallach_eqp_mount
avallach_eqp_unmountAdd avallach_eqp_unmount
letho_dd_startAdd letho_dd_start
letho_dd_stopAdd letho_dd_stop
letho_eqp_mountIn phase: Forest
letho_eqp_unmountIn phase: Forest
mousesack_eqp_mountAdd mousesack_eqp_mount
mousesack_eqp_unmountAdd mousesack_eqp_unmount
q403_temporary_immunityAdd q403_temporary_immunity
q403_vesemir_reached_low_yardAdd q403_vesemir_reached_low_yard
ves_dd_startAdd ves_dd_start
ves_dd_stopAdd ves_dd_stop
letho_follow_startAdd letho_follow_start
letho_follow_stopIn phase: First Square
q403_arachas_attackedAdd q403_arachas_attacked
q403_arachas_luredAdd q403_arachas_lured
q403_canaris_introAdd q403_canaris_intro
q403_close_gateAdd q403_close_gate +1
q403_componions_commentAdd q403_componions_comment
q403_eskel_gate_checkedAdd q403_eskel_gate_checked
q403_final_battle_startsAdd q403_final_battle_starts
q403_finale_stage_1Add q403_finale_stage_1
q403_finale_stage_2Add q403_finale_stage_2
q403_finale_stage_3Add q403_finale_stage_3
q403_finale_stage_3bAdd q403_finale_stage_3b
q403_finale_stage_4Add q403_finale_stage_4
q403_folan_diedAdd q403_folan_died
q403_geralt_saved_lambertAdd q403_geralt_saved_lambert
q403_hjalmar_csAdd q403_hjalmar_cs
q403_horse_fixedAdd q403_horse_fixed
q403_hunting_stopAdd q403_hunting_stop
q403_keira_saved_lambertAdd q403_keira_saved_lambert
q403_lamber_done_about_trissAdd q403_lamber_done_about_triss
q403_lambert_pitfall_trapsAdd q403_lambert_pitfall_traps
q403_last_rift_forest_closedSet q403_last_rift_forest_closed = 1
q403_letho_lam_start_movingIn phase: First Square
q403_meteor_tutorialAdd q403_meteor_tutorial
q403_mordownia_activatedAdd q403_mordownia_activated
q403_mousesack_opened_circleAdd q403_mousesack_opened_circle
q403_retreatAdd q403_retreat
q403_rift_forest_closedAdd q403_rift_forest_closed
q403_rift_tutorial_bombAdd q403_rift_tutorial_bomb
q403_rift_tutorial_bomb_seenAdd q403_rift_tutorial_bomb_seen
q403_rift_tutorial_signAdd q403_rift_tutorial_sign
q403_talking_arachasAdd q403_talking_arachas
q403_teleported_to_kmAdd q403_teleported_to_km
q403_turn_off_first_replacer_securityAdd q403_turn_off_first_replacer_security
q403_turn_off_second_replacer_securityAdd q403_turn_off_second_replacer_security
q403_vesemir_buriedAdd q403_vesemir_buried
q403_vigi_diedAdd q403_vigi_died
witchers_follow_startAdd witchers_follow_start
witchers_follow_stopAdd witchers_follow_stop
Gates the quest checks
41 factsq109_keira_to_kmAlso used by Blood on the Battlefield, For the Advancement of Learning, The Isle of Mists +1 more
q202_folan_livesAlso used by The Lord of Undvik
q202_folan_savedGates: Burial
q202_vigi_savedAlso used by The Lord of Undvik
q206_hjalmar_kingAlso used by Coronation, King's Gambit, The Isle of Mists
q402_invited_hjalmar_to_kmAlso used by Coronation, The Isle of Mists
q402_invited_letho_to_kmAlso used by The Fall of the House of Reardon, The Isle of Mists
q402_invited_mousesack_to_kmAlso used by Coronation, The Isle of Mists
q402_invited_roche_to_kmAlso used by The Isle of Mists
q402_invited_zoltan_to_kmAlso used by A Dangerous Game, The Isle of Mists
q403_blend_out_invisibilityGates: Forest
q403_blend_wt_battleGates: Council
q403_bubble_final_formGates: Final Battle
q403_burial_laterGates: Burial
q403_burial_weatherGates: Burial
q403_cinematic_ciri_1st_replacerGates: 1St Replacer
q403_ciri_last_talkGates: Council
q403_ciri_meteor_usedGates: Anywhere
q403_council_beginsGates: Council
q403_council_decisionsGates: Council
q403_council_laterGates: Council
q403_elixirsGates: Council
q403_fix_wallGates: Final Battle, Forest
q403_load_pyre_firesGates: Burial
q403_made_trapsGates: Forest
q403_move_imlerith_divisionGates: First Square
q403_move_suicide_divisionGates: Forest
q403_move_suicide_division_againGates: Forest
q403_new_gearGates: Forest, Persistent Content
q403_rift_1a_closedGates: Final Battle
q403_rift_1b_closedGates: Final Battle
q403_rift_2a_closedGates: Final Battle
q403_rift_2b_closedGates: Final Battle
q403_rift_3a_closedGates: Final Battle
q403_rift_3b_closedGates: Final Battle
q403_rift_3c_closedGates: Final Battle
q403_rift_forest_1_closedGates: Forest
q403_rift_forest_2_closedGates: Forest
q403_rift_forest_3_closedGates: Forest
q403_stop_suicide_divisionGates: Forest
q403_tried_dispelling_illusionGates: Supporters
Objectives
- 1.Enter Kaer Morhen keep and begin the council.
- 2.Exit the keep and join Lambert when you're ready to face the Wild Hunt.
- 3.Use dimeritium bombs or the Yrden Sign to close all the Hunt's portals in the woods around Kaer Morhen.
- 4.Kill the Wild Hunt warriors near the center portal in the forest.
- 5.Kill the Wild Hunt warriors near the left portal in the forest.
- 6.Kill the Wild Hunt warriors near the right portal in the forest.
- 7.Wait for Lambert to arm the traps.
- 8.(Optional) Lure the Wild Hunt warriors into the traps.
- 9.(Optional) Explore the arachas cave Lambert mentioned.
- 10.Wait for Lambert to lure the arachas out of the cave.
- 11.Lure the Wild Hunt warriors into the pitfall traps.
- 12.Use dimeritium bombs or the Yrden Sign to close the Hunt's portals and stop their attack on Kaer Morhen.
- 13.(Optional) Equip yourself with dimeritium bombs from Vesemir's supplies.
- 14.Help Eskel defend the inner courtyard.
- 15.Help Ciri defend the inner courtyard.
- 16.Help Triss fight the Wild Hunt by the gate to the inner courtyard.
- 17.Run to Triss's aid on the battlements.
- 18.Defeat the warriors threatening Triss.
- 19.Protect Triss as she casts the spell.
- 20.Return to the place where you left the horses.
- 21.Return to Kaer Morhen.
- 22.Close the main gate.
- 23.Help Lambert defeat the Hunt's warriors.
- 24.Kill the Wild Hunt warriors in the lower courtyard.
- 25.Retreat to the middle courtyard.
- 26.Defeat your opponents and retreat behind the main gate.
- 27.Get to Triss.
- 28.Help Triss fight the Hunt's warriors.
- 29.Defeat Caranthir's warriors.
- 30.Open the gate to Kaer Morhen's inner courtyard.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.