Disturbance
Quest facts (149)
Set these to advance
89 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
PLAYER_eqp_mountAlso used by Blood on the Battlefield, The Battle of Kaer Morhen
PLAYER_eqp_unmountAlso used by A Favor for a Friend, Blood on the Battlefield
avallach_dd_startAlso used by Child of the Elder Blood
eskel_dd_startAlso used by The Battle of Kaer Morhen
eskel_dd_stopAlso used by The Battle of Kaer Morhen
eskel_eqp_mountAlso used by The Battle of Kaer Morhen
eskel_eqp_unmountAlso used by The Battle of Kaer Morhen
lambert_dd_startAlso used by Following the Thread, The Battle of Kaer Morhen
lambert_dd_stopAlso used by Following the Thread, The Battle of Kaer Morhen
lambert_eqp_mountAlso used by The Battle of Kaer Morhen
lambert_eqp_unmountAlso used by The Battle of Kaer Morhen
q401_trolls_killedIn phase: Lambert Elements
vesemir_dd_startAlso used by The Incident at White Orchard
vesemir_eqp_mountAlso used by The Battle of Kaer Morhen
vesemir_eqp_unmountAlso used by The Battle of Kaer Morhen
yennefer_dd_startAlso used by Child of the Elder Blood, Echoes of the Past, Tedd Deireadh, the Final Age +4 more
eskel_dissecting_ekimaAlso used by The Battle of Kaer Morhen
q401_boat_freedIn phase: Lambert Elements
q401_completedAlso used by Redania's Most Wanted
q401_gotten_umaAlso used by Following the Thread, The Last Wish
q401_reached_kaer_morhenAlso used by Redania's Most Wanted
disable_km_04_bear_group_02In phase: Lambert Elements
past_nmlIn phase: Chicken Test
potestaquisitorObjectFoundIn phase: Potestaquisitor
q401_boys_got_drunkIn phase: Finding Drunk Eskel, Konsylium
q401_crossing_lakeIn phase: Lambert Elements
q401_dimeritium_foundIn phase: Konsylium
q401_fdb_debris_02_smashedIn phase: Lambert Elements
q401_geralt_swam_to_caveIn phase: Lambert Elements
q401_helped_lambertIn phase: Konsylium
q401_hit_rock_throwing_trollsIn phase: Lambert Elements
q401_left_weapons_at_trollsIn phase: Lambert Elements
q401_yen_sex_scene_activeIn phase: Konsylium
q401_yennefers_spell_on_uma_stopIn phase: Konsylium
debug_retrieve_weapons_immediatelyIn phase: Lambert Elements
lambert_follow_startIn phase: Lambert Elements, Lambert Follower
lambert_follow_stopIn phase: Lambert Elements, Lambert Follower
lambert_horseback_follow_startIn phase: Lambert Elements, Lambert Horseback Follower
lambert_horseback_follow_stopIn phase: Lambert Elements, Lambert Horseback Follower
lambert_no_timeIn phase: Lambert Elements
q401_boat_sound_clue_foundIn phase: Lambert Elements
q401_charged_phylacteryIn phase: Character Journal Entries, Konsylium
q401_crossed_lakeIn phase: Lambert Elements
q401_cyclops_wakes_upIn phase: Lambert Elements, Persistent
q401_debris_smashedIn phase: Lambert Elements
q401_drunken_factorIn phase: Konsylium
q401_enabled_shrineIn phase: Lambert Elements
q401_eskel_foundIn phase: Konsylium
q401_eskel_won_raceIn phase: Konsylium
q401_eskels_trace_foundIn phase: Konsylium
q401_everybody_returnedIn phase: Konsylium
q401_fdb_cave_found_eskelIn phase: Konsylium
q401_fdb_debris_01_smashedIn phase: Lambert Elements
q401_fdb_debris_03_smashedIn phase: Lambert Elements
q401_fdb_drunk_partyIn phase: Finding Drunk Eskel, Konsylium
q401_fdb_eskel_goesIn phase: Konsylium
q401_fdb_foglets_ambushIn phase: Lambert Elements
q401_fdb_lambert_on_pathIn phase: Lambert Elements
q401_fdb_lambert_waiting_pierIn phase: Lambert Elements
q401_fell_for_fogling_trapIn phase: Lambert Elements
q401_geralt_in_boatIn phase: Lambert Elements
q401_geralt_won_raceIn phase: Konsylium, Stable Eskel Horses
q401_goat_survivedIn phase: Finding Drunk Eskel, Konsylium
q401_had_sex_with_yenIn phase: Konsylium, Persistent Content
q401_helped_eskelIn phase: Konsylium, Lambert Elements
q401_helping_eskel_lastIn phase: Konsylium
q401_helping_lambert_lastIn phase: Konsylium
q401_helping_yen_lastIn phase: Konsylium
q401_hunted_forktail_downIn phase: Character Journal Entries, Konsylium
q401_lambert_defeated_in_gwintIn phase: Cg Card Minigame Meta, Konsylium
q401_lambert_going_to_lakeIn phase: Konsylium, Lambert Elements
q401_layers_km_loadedIn phase: Konsylium, Living World, Show Layers Km, Wait For Layers Km
q401_layers_nvg_loadedIn phase: Konsylium, Show Layers Nvg, Wait For Layers Nvg
q401_layers_vz_loadedIn phase: Show Layers Vz, Wait For Layers Vz
q401_phylactery_placedIn phase: Lambert Elements
q401_refused_to_give_swordsIn phase: Lambert Elements
q401_said_going_to_check_boyIn phase: Lambert Elements
q401_sergeant_releases_umaIn phase: Ff104 Seargeant, Konsylium
q401_sparks_endIn phase: Konsylium
q401_start_calling_eskelIn phase: Finding Drunk Eskel
q401_startedIn phase: Additional Game Elements, Ff104 Seargeant, Konsylium
q401_started_raceIn phase: Konsylium
q401_stop_calling_eskelIn phase: Finding Drunk Eskel
q401_trolls_aggroedIn phase: Lambert Elements
q401_umas_curse_liftedIn phase: Character Journal Entries, Konsylium
q401_vesemir_cooksIn phase: Konsylium
q401_vesemir_stops_examining_umaIn phase: Konsylium
q401_vesemir_uma_from_mountainsIn phase: Character Journal Entries, Konsylium
q401_vesemir_uma_to_mountainsIn phase: Character Journal Entries, Konsylium
Gates the quest checks
60 factsactor_lake_harpy_was_killedGates: Lambert Elements
actor_q401_cyclops_was_killedGates: Lambert Elements, Persistent
actor_q401_drowner_was_killedGates: Lambert Elements
actor_q401_fogling_trap_01_was_killedGates: Lambert Elements
actor_q401_fogling_trap_02_was_killedGates: Lambert Elements
actor_q401_fogling_trap_03_was_killedGates: Lambert Elements
actor_q401_fogling_trap_was_killedGates: Lambert Elements
actor_q401_troll_was_killedGates: Lambert Elements
actor_q401_waterhag_was_killedGates: Lambert Elements
enable_chicken_testAlso used by Bloody Baron, For the Advancement of Learning, High Stakes +1 more
boats_are_brokenGates: Lambert Elements
dont_comment_ptqrGates: Potestaquisitor
eskel_follow_startGates: Eskel Follower
eskel_follow_stopGates: Eskel Follower
npc_exploration_is_brokenGates: Lambert Elements
potestaquisitorInUseGates: Potestaquisitor
potestaquisitorLevelGates: Potestaquisitor
q401_amnesia_teleportGates: Konsylium
q401_charged_phylactery_retrievedGates: Lambert Elements
q401_connection_establishedGates: Konsylium
q401_connection_stoppedGates: Konsylium
q401_cooking_enabledGates: Konsylium
q401_eskel_brings_toolsGates: Konsylium
q401_eskels_foot_track_foundGates: Konsylium
q401_eskels_horse_track_foundGates: Konsylium
q401_fdb_boy_screamGates: Lambert Elements
q401_fdb_gate_openGates: Konsylium
q401_foglings_appearGates: Lambert Elements
q401_forktail_blood_foundGates: Konsylium
q401_forktail_track_foundGates: Konsylium
q401_gave_triss_earringGates: Persistent Content
q401_gear_left_with_trollsGates: Lambert Elements
q401_gear_retrieved_from_trollsGates: Return Weapons
q401_geralt_gets_dressedGates: Konsylium
q401_gift_from_eskelGates: Konsylium
q401_goat_hair_foundGates: Konsylium
q401_gwint_lambert_bet_moneyGates: Konsylium
q401_lambert_removes_hatGates: Konsylium
q401_lambert_walked_from_tableGates: Konsylium
q401_lambert_wears_hatGates: Konsylium
q401_megascope_startedGates: Konsylium
q401_potion_1Gates: Konsylium
q401_potion_2Gates: Konsylium
q401_potion_3Gates: Konsylium
q401_potions_placedGates: Konsylium
q401_puke_cleanedGates: Konsylium
q401_push_benches_backGates: Konsylium
q401_push_benches_inGates: Konsylium
q401_race_park_player_horseGates: Konsylium
q401_remove_weaponsGates: Konsylium
q401_sail_sound_clue_search_enabledGates: Sail Sound Clue Search Enabled
q401_sex_with_yen_music_stateGates: Konsylium
q401_show_bottles_everywhereGates: Konsylium
q401_talking_to_boyGates: Lambert Elements
q401_triss_earring_foundGates: Persistent
q401_troll_threw_rock_01Gates: Lambert Elements
q401_troll_throws_rock_01Gates: Lambert Elements
q401_uma_pukesGates: Konsylium
q401_vesemir_left_with_umaGates: Konsylium
q401_vesemir_returns_from_dimeritiumGates: Konsylium
Objectives
- 1.Let Yennefer know you removed the source of the disturbance.
- 2.Find and help Yennefer.
- 3.Return to Yennefer.
- 4.Find the source of the magical disturbance using the potestaquisitor.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.