An Invitation from Keira Metz
Choices & consequences
Decides whether Keira Metz lives or dies.
What becomes of Keira?
- Convince her to go to Kaer Morhen
She survives and fights at the Battle of Kaer Morhen — and can save Lambert's life.
- Let her take her plan to Radovid
Radovid has her impaled — she dies (and a grim errand, A Final Kindness, opens in Novigrad).
- Fight her
You kill her yourself.
Feeds into: The Battle of Kaer Morhen
Objectives
- 1.Talk to Keira.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.
Advanced: quest facts and console commands (58)
These are script references, not a tested repair sequence. Keep a separate save before changing quest state.
Quest facts (58)
Flags written by quest scripts
30 factsThese flags record script state. Setting one does not run the associated objective or reliably advance the quest.
q106_completeAlso used by Forefathers' Eve
q106_curse_endedAlso used by Forefathers' Eve
q106_failedAlso used by Forefathers' Eve
q106_keira_about_towerAlso used by The Bastion
q106_morowa_releasedAlso used by Scavenger Hunt: Forgotten Wolf School Gear Diagrams
q106_already_was_on_islandIn phase: Tower Curse Effects
q106_enc_spawn_morowa_ratsIn phase: Tower
q106_fought_morowaIn phase: Tower
q106_found_brown_marksIn phase: Tower Curse Effects
q106_found_new_victimIn phase: Oillamp
q106_found_secret_labIn phase: Tower, Tower Curse Effects
q106_villager_by_graham_houseIn phase: Tower
q106_villager_left_house_rangeIn phase: Tower
q106_we_met_morowaIn phase: Tower
q106_anabelle_metIn phase: Character Journal Entries, Oillamp, Tower
q106_didnt_trust_anabelleIn phase: Character Journal Entries, Tower
q106_fled_towerIn phase: Character Journal Entries, Tower
q106_ghost_magnateIn phase: Oillamp
q106_ghost_morowa_victimIn phase: Oillamp
q106_ghost_preparationIn phase: Oillamp
q106_ghost_rat_cagesIn phase: Oillamp
q106_ghost_seen_runningIn phase: Oillamp
q106_ghost_swim_lootIn phase: Oillamp
q106_ghost_table_roomIn phase: Oillamp
q106_graham_kissedIn phase: Character Journal Entries, Tower
q106_graham_to_morowaIn phase: Character Journal Entries, Tower
q106_graham_wraith_fightMust stay unset
In phase: Tower
q106_seen_morowa_releasedIn phase: Character Journal Entries, Graham Dies, Tower
q106_start_ghost_dialogIn phase: Oillamp, Tower
q106_turnoff_all_cluesIn phase: Tower
Gates the quest checks
28 factsq106_magic_oillamp_usedAlso used by Last Rites, Scavenger Hunt: Forgotten Wolf School Gear Diagrams, The Bastion +1 more
q106_basement_door_openGates: Tower Curse Effects
q106_brick_switch_clueGates: Tower Curse Effects
q106_enable_hidden_buttonGates: Tower Curse Effects
q106_examined_bottle_pplGates: Tower Curse Effects
q106_examined_graham_altarGates: Tower
q106_first_put_oillampGates: Oillamp
q106_found_blood_clueGates: Tower Curse Effects
q106_found_bodies_of_looters1Gates: Tower Curse Effects
q106_found_bodies_of_looters2Gates: Tower Curse Effects
q106_found_bodies_of_looters3Gates: Tower Curse Effects
q106_ghost_running_startGates: Oillamp
q106_ghost_victim_pesta_showGates: Oillamp
q106_ghost_victim_screamGates: Oillamp
q106_graham_tells_ab_towerGates: Character Journal Entries
q106_keira_lamp_offGates: Tower
q106_keira_lamp_onGates: Tower
q106_keira_suggest_examining_marksGates: Tower
q106_keira_suggest_finding_labGates: Tower
q106_know_about_keira_boatGates: Tower
q106_lab_door_marksGates: Tower Curse Effects
q106_more_info_grahamGates: Character Journal Entries, Tower
q106_secret_door_openedGates: Tower
q106_spn_pesta_dlgGates: Tower
q106_torch_switch1_clueGates: Tower Curse Effects
q106_torch_switch2_clueGates: Tower Curse Effects
q106_try_switchGates: Tower Curse Effects
q106_try_to_get_outGates: Tower