WitcherDB
Witcher 3 console commands & item ID database

An Invitation from Keira Metz

And indeed she did not - but nor did she mean what you or Geralt surely had in mind. In truth, she had a favor to ask. She wanted Geralt to help her tackle the curse afflicting Fyke Isle.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (58)

Set these to advance

30 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Complete
q106_complete
> 1, >= 1

Also used by Forefathers' Eve

Curse ended
q106_curse_ended
== 1, >= 1

Also used by Forefathers' Eve

Failed
q106_failed
> 1, >= 1

Also used by Forefathers' Eve

Keira about tower
q106_keira_about_tower
>= 1

Also used by The Bastion

Morowa released
q106_morowa_released
> 1, >= 1

Also used by Scavenger Hunt: Forgotten Wolf School Gear Diagrams

Already was on island
q106_already_was_on_island

In phase: Tower Curse Effects

Enc spawn morowa rats
q106_enc_spawn_morowa_rats

In phase: Tower

Fought morowa
q106_fought_morowa

In phase: Tower

Found brown marks
q106_found_brown_marks

In phase: Tower Curse Effects

Found new victim
q106_found_new_victim

In phase: Oillamp

Found secret lab
q106_found_secret_lab

In phase: Tower, Tower Curse Effects

Villager by graham house
q106_villager_by_graham_house

In phase: Tower

Villager left house range
q106_villager_left_house_range

In phase: Tower

We met morowa
q106_we_met_morowa

In phase: Tower

Anabelle met
q106_anabelle_met
>= 1

In phase: Character Journal Entries, Oillamp, Tower

Didnt trust anabelle
q106_didnt_trust_anabelle
>= 1

In phase: Character Journal Entries, Tower

Fled tower
q106_fled_tower
>= 1

In phase: Character Journal Entries, Tower

Ghost magnate
q106_ghost_magnate
>= 1

In phase: Oillamp

Ghost morowa victim
q106_ghost_morowa_victim
>= 1

In phase: Oillamp

Ghost preparation
q106_ghost_preparation
>= 1

In phase: Oillamp

Ghost rat cages
q106_ghost_rat_cages
>= 1

In phase: Oillamp

Ghost seen running
q106_ghost_seen_running
>= 1

In phase: Oillamp

Ghost swim loot
q106_ghost_swim_loot
>= 1

In phase: Oillamp

Ghost table room
q106_ghost_table_room
>= 1

In phase: Oillamp

Graham kissed
q106_graham_kissed
>= 1

In phase: Character Journal Entries, Tower

Graham to morowa
q106_graham_to_morowa
>= 1

In phase: Character Journal Entries, Tower

Graham wraith fight
q106_graham_wraith_fight
>= 1

Must stay unset

In phase: Tower

Seen morowa released
q106_seen_morowa_released
>= 1

In phase: Character Journal Entries, Graham Dies, Tower

Start ghost dialog
q106_start_ghost_dialog
== 1, >= 1

In phase: Oillamp, Tower

Turnoff all clues
q106_turnoff_all_clues
>= 1

In phase: Tower

Gates the quest checks

28 facts
Magic oillamp used
q106_magic_oillamp_used
== 1, >= 1

Also used by Last Rites, Scavenger Hunt: Forgotten Wolf School Gear Diagrams, The Bastion +1 more

Basement door open
q106_basement_door_open
>= 1

Gates: Tower Curse Effects

Brick switch clue
q106_brick_switch_clue
>= 1

Gates: Tower Curse Effects

Enable hidden button
q106_enable_hidden_button
== 2

Gates: Tower Curse Effects

Examined bottle ppl
q106_examined_bottle_ppl
>= 1

Gates: Tower Curse Effects

Examined graham altar
q106_examined_graham_altar
>= 1

Gates: Tower

First put oillamp
q106_first_put_oillamp
>= 1

Gates: Oillamp

Found blood clue
q106_found_blood_clue
>= 1

Gates: Tower Curse Effects

Found bodies of looters1
q106_found_bodies_of_looters1
>= 1

Gates: Tower Curse Effects

Found bodies of looters2
q106_found_bodies_of_looters2
>= 1

Gates: Tower Curse Effects

Found bodies of looters3
q106_found_bodies_of_looters3
>= 1

Gates: Tower Curse Effects

Ghost running start
q106_ghost_running_start
>= 1

Gates: Oillamp

Ghost victim pesta show
q106_ghost_victim_pesta_show
>= 1

Gates: Oillamp

Ghost victim scream
q106_ghost_victim_scream
>= 1

Gates: Oillamp

Graham tells ab tower
q106_graham_tells_ab_tower
>= 1

Gates: Character Journal Entries

Keira lamp off
q106_keira_lamp_off
>= 1

Gates: Tower

Keira lamp on
q106_keira_lamp_on
>= 1

Gates: Tower

Keira suggest examining marks
q106_keira_suggest_examining_marks
>= 1

Gates: Tower

Keira suggest finding lab
q106_keira_suggest_finding_lab
>= 1

Gates: Tower

Know about keira boat
q106_know_about_keira_boat
>= 1

Gates: Tower

Lab door marks
q106_lab_door_marks
>= 1

Gates: Tower Curse Effects

More info graham
q106_more_info_graham
>= 1

Gates: Character Journal Entries, Tower

Secret door opened
q106_secret_door_opened
>= 1

Gates: Tower

Spn pesta dlg
q106_spn_pesta_dlg
>= 1

Gates: Tower

Torch switch1 clue
q106_torch_switch1_clue
>= 1

Gates: Tower Curse Effects

Torch switch2 clue
q106_torch_switch2_clue
>= 1

Gates: Tower Curse Effects

Try switch
q106_try_switch
>= 1

Gates: Tower Curse Effects

Try to get out
q106_try_to_get_out
>= 1

Gates: Tower

Objectives

  1. 1.Talk to Keira.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.