King's Gambit
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (109)
Set these to advance
69 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
becca_dd_startAlso used by Echoes of the Past, The King is Dead - Long Live the King
becca_dd_stopAlso used by Echoes of the Past
crach_dd_startAlso used by Coronation, The King is Dead - Long Live the King
crach_dd_stopAlso used by The King is Dead - Long Live the King
crach_eqp_mountAlso used by Child of the Elder Blood
hjalmar_dd_startAlso used by Coronation, The Battle of Kaer Morhen, The Isle of Mists +1 more
hjalmar_dd_stopAlso used by Coronation, On Thin Ice, The Battle of Kaer Morhen +1 more
q206_hallgrim_killedIn phase: Hjalmar Path
q206_svanrige_kingAlso used by Child of the Elder Blood
udalryk_dd_stopAlso used by Coronation, Echoes of the Past, On Thin Ice
q206_availableAlso used by The Isle of Mists
q206_completeIn phase: Berserkers
q206_completedAlso used by Child of the Elder Blood, On Thin Ice
q206_csi_completedIn phase: Cerys Path
q206_hjalmar_kingAlso used by Coronation, The Battle of Kaer Morhen, The Isle of Mists
q206_to_coronation_nowAlso used by Coronation
crach_eqp_unmountIn phase: Berserkers Attack
donar_dd_stopIn phase: Cerys Path
hjalmar_eqp_mountIn phase: Berserkers Attack
hjalmar_eqp_unmountIn phase: Berserkers Attack
holger_dd_stopIn phase: Cerys Path
lugos_dd_stopIn phase: Cerys Path
q206_activeIn phase: Show Layers
q206_arnvald_chase_underwayIn phase: Cerys Path
q206_bear_cave_foundIn phase: Hjalmar Path
q206_berserkers_attackIn phase: Berserkers Attack
q206_cellar_exit_door_freeIn phase: Cerys Path
q206_com_berserkers_attackIn phase: Berserkers Attack
q206_dinner_in_progressIn phase: Berserkers
q206_geralt_met_hallgrimIn phase: Hjalmar Path
q206_islanders_seen_at_ritualIn phase: Hjalmar Path
becca_follow_startIn phase: Becca Follower, Cerys Path
becca_follow_stopIn phase: Becca Follower, Cerys Path
hjalmar_follow_startIn phase: Hjalmar Follower, Hjalmar Path
hjalmar_follow_stopIn phase: Hjalmar Follower, Hjalmar Path
q206_arnvald_aliveIn phase: Berserkers, Cerys Path
q206_arnvald_diedIn phase: Cerys Path, Character Journal Entries
q206_arnvald_exposedIn phase: Berserkers, Cerys Path, Character Journal Entries
q206_arnvald_knocked_off_horseIn phase: Cerys Path
q206_barrels_checkedIn phase: Cerys Path
q206_berserker_01_aggroedIn phase: Berserkers Attack
q206_berserker_02_aggroedIn phase: Berserkers Attack
q206_berserker_03_aggroedIn phase: Berserkers Attack
q206_berserker_examinedIn phase: Cerys Path
q206_berserkers_attackedIn phase: Berserkers, Berserkers Attack, Character Journal Entries
q206_cellar_door_enabledIn phase: Berserkers, Cerys Path
q206_cellar_door_openIn phase: Berserkers
q206_cerys_queenIn phase: Berserkers, Character Journal Entries
q206_crach_walking_aroundIn phase: Cerys Path
q206_dialogs_activeIn phase: Berserkers, Dinner Talks Counter
q206_discussed_corpses_identityIn phase: Discussing Corpses Identity
q206_fight_initIn phase: Berserkers
q206_fight_overIn phase: Berserkers
q206_found_scent_trailIn phase: Found Focus Smell, Hjalmar Path
q206_helping_cerysIn phase: Berserkers, Berserkers Attack
q206_helping_hjalmarIn phase: Berserkers, Berserkers Attack
q206_hjalmar_fist_fightingIn phase: Berserkers
q206_hjalmar_goes_to_eatIn phase: Berserkers
q206_hjalmar_prosecutorIn phase: Berserkers, Hjalmar Path
q206_islander_01_defeatedIn phase: Berserkers
q206_islander_02_defeatedIn phase: Berserkers
q206_islander_03_defeatedIn phase: Berserkers
q206_islander_3_defeatedIn phase: Berserkers
q206_islanders_defeatedIn phase: Berserkers
q206_lady_bran_convictedIn phase: Berserkers, Persistent Content
q206_layers_loadedIn phase: Chicken Test, Wait For Layers
q206_no_for_investigationIn phase: Berserkers, Berserkers Attack
q206_party_startedAlso used by Stranger in a Strange Land
q206_taken_reward_from_crachIn phase: Berserkers, Patch Signal Phase 01
Gates the quest checks
40 factsactor_q206_arits_was_killedGates: Hjalmar Path
actor_q206_berserker_main_hall_01_was_killedGates: Berserkers Attack
actor_q206_berserker_main_hall_02_was_killedGates: Berserkers Attack
actor_q206_berserker_main_hall_03_was_killedGates: Berserkers Attack
actor_q206_berserker_was_killedGates: Berserkers Attack
actor_q206_brans_sailor_was_killedGates: Cerys Path
actor_q206_cave_berserker_was_killedGates: Hjalmar Path
q201_steingrim_killedAlso used by The King is Dead - Long Live the King
q402_know_about_battleAlso used by A Deadly Plot, Coronation, The Isle of Mists
arnvald_hitGates: Cerys Path
arnvald_horse_hitGates: Cerys Path
q206_arits_aliveGates: Berserkers
q206_arnvalds_chest_openGates: Cerys Path
q206_arnvalds_cloth_foundGates: Cerys Path
q206_arnvalds_footprints_foundGates: Cerys Path
q206_arnvalds_torch_fliesGates: Cerys Path
q206_arnvalds_torch_hitsGates: Cerys Path
q206_berserker_corpse_01_foundGates: Cerys Path
q206_berserker_corpse_02_foundGates: Cerys Path
q206_berserker_corpse_03_foundGates: Cerys Path
q206_berserkers_noiseGates: Berserkers
q206_cellar_door_closedGates: Berserkers
q206_drogodar_diesGates: Berserkers Attack
q206_enable_chicken_testGates: Chicken Test
q206_geralt_loses_swordGates: Berserkers, Berserkers Attack
q206_hallgrim_trapdoor_openGates: Hjalmar Path
q206_hear_chantingGates: Hjalmar Path
q206_hide_arnvalds_cacheGates: Cerys Path
q206_hjalmar_knocked_outGates: Berserkers
q206_hjalmars_challenge_activeGates: Berserkers
q206_msc_geralt_made_choiceGates: Berserkers Attack
q206_msc_halbjorn_dyingGates: Berserkers Attack
q206_msc_jarls_demand_trialGates: Berserkers Attack
q206_msc_trial_overGates: Berserkers
q206_stop_chantingGates: Hjalmar Path
q206_stopped_talking_to_hjortGates: Cerys Path
q206_talking_to_hjortGates: Cerys Path
q206_testing_in_progressGates: Berserkers
q206_wine_bottle_foundGates: Cerys Path
q206_wine_rack_destroyedGates: Cerys Path
Objectives
- 1.Follow Arnvald.
- 2.Report to Crach an Craite to collect your reward.
- 3.Talk to Hjalmar.
- 4.Talk to Crach.
- 5.Defeat the Vildkaarl.
- 6.Go to the main hall.
- 7.Defeat the bears.
- 8.Meet Hjalmar near the Vildkaarls' village.
- 9.Follow the scent using your Witcher Senses.
- 10.Explore the Vildkaarls' village using your Witcher Senses.
- 11.Examine the area around the altar using your Witcher Senses.
- 12.Follow the footprints using your Witcher Senses.
- 13.Follow the Vildkaarls' trail using your Witcher Senses.
- 14.Examine the place where fights are held using your Witcher Senses.
- 15.Examine the place Hjalmar pointed out using your Witcher Senses.
- 16.Search for evidence in Arnvald's room using your Witcher Senses.
- 17.Search Arnvald's body.
- 18.Follow the tracks left by Arnvald's horse outside Kaer Trolde using your Witcher Senses.
- 19.Catch Arnvald.
- 20.Chase Arnvald.
- 21.Save Arnvald.
- 22.Return to Kaer Trolde.
- 23.Go to Arnvald's Room.
- 24.Venture further into the cave.
- 25.Explore the cave.
- 26.Defeat Hallgrim.
- 27.Interrogate the druid.
- 28.Defeat the druid and the berserkers.
- 29.Find the source of the scent using your Witcher Senses.
- 30.Examine the traces of mead around the crime scene using your Witcher Senses.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.