From a Land Far, Far Away
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (13)
Set these to advance
11 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
mq2048_doneIn phase: Lw No Mans Land, Msg In A Bottle
mq2048_h_killedIn phase: Msg In A Bottle
mq2048_finished_urstenIn phase: Msg In A Bottle
mq2048_1st_coat_seenIn phase: Msg In A Bottle
mq2048_2nd_coat_seenIn phase: Msg In A Bottle
mq2048_met_hunterIn phase: Msg In A Bottle
mq2048_obj_addedIn phase: Msg In A Bottle
mq2048_obj_added2In phase: Msg In A Bottle
mq2048_runrun_womanIn phase: Msg In A Bottle
mq2048_seen_womanIn phase: Msg In A Bottle
mq2048_start_noviIn phase: Msg In A Bottle
Gates the quest checks
2 factsmq2048_local_defGates: Msg In A Bottle
mq2048_spoke_ab_notesGates: Msg In A Bottle
Objectives
- 1.Take the letter to the woman who speaks an unknown language.
- 2.Read the diary found on the body.
- 3.Uncover what became of the second ship.
- 4.Talk to the foreign woman.
- 5.Find the woman to whom the indecipherable message you found on the corpse is addressed.
- 6.Find the sunken chest mentioned in the journal.
- 7.Search the area around the wreck for any sign of survivors.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.