Abandoned Sawmill
SecondarySkellige
Curiosity once again dragged the witcher into trouble. Entering the sawmill provoked the leshen who had killed the woodcutters who had once worked there. Geralt had no choice but to fight the monster.
Objectives
- 1.Kill the leshen.
- 2.Search the abandoned sawmill using your Witcher Senses.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.
Advanced: quest facts and console commands (4)
These are script references, not a tested repair sequence. Keep a separate save before changing quest state.
Quest facts (4)
Flags written by quest scripts
4 factsThese flags record script state. Setting one does not run the associated objective or reliably advance the quest.
Leshy killed
mq2010_leshy_killedIn phase: Human Trap
Done
mq2010_doneIn phase: Human Trap
Leshy appeared
mq2010_leshy_appearedIn phase: Human Trap
Progress level
mq2010_progress_levelIn phase: Human Trap