The Perks of Being a Jailbird
Quest facts (85)
Set these to advance
49 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
bootblack_dd_startAlso used by Blood Run
bootblack_dd_stopAlso used by Blood Run
bootblack_default_startAlso used by Blood Run
q705_dett_sya_deadIn phase: Epilog
mq7006_valorAlso used by A Knight's Tales, A Portrait of the Witcher as an Old Man, Contract: Bovine Blues +8 more
q705_butler_intro_doneAlso used by No Place Like Home
q705_catacombs_activeAlso used by Till Death Do You Part
q705_completedAlso used by There Can Be Only One
mq7006_valor_added_q705In phase: Duntynne
q705_audience_communityIn phase: Epilog
q705_city_restorationIn phase: Epilog
q705_comm_ceremony_overIn phase: Epilog
q705_comm_syanna_in_cellIn phase: Epilog
q705_guest_waitingIn phase: House
q705_hide_prison_outside_commIn phase: Epilog
q705_know_syanna_plotIn phase: Duntynne
q705_lost_gwentIn phase: Epilog
q705_startedIn phase: Epilog
q705_tailor_staticIn phase: Epilog
q705_cannot_be_drunkIn phase: Epilog
q705_chr_ah_prisonIn phase: Character Journal Entries, Epilog
q705_chr_syanna_cell_talkIn phase: Character Journal Entries, Epilog
q705_ciri_dd_startIn phase: Bugfix, House, Quest Npc Default Dialogues
q705_ciri_dd_stopIn phase: Bugfix, House, Quest Npc Default Dialogues
q705_ciri_empressIn phase: Bugfix, House, Quest Npc Default Dialogues
q705_ciri_eqp_unmountIn phase: House, Mounted Equipment
q705_dandelion_dd_startIn phase: House, Quest Npc Default Dialogues
q705_dandelion_dd_stopIn phase: Epilog, House, Quest Npc Default Dialogues
q705_dlg_where_you_goIn phase: Epilog
q705_drunk_animIn phase: Epilog
q705_drunk_regis_disappearedIn phase: Epilog
q705_geralt_won_laundryIn phase: Epilog
q705_geralt_won_shelterIn phase: Duntynne
q705_henrietta_aliveIn phase: Character Journal Entries, Epilog
q705_jack_important_dlgIn phase: Epilog
q705_pickedup_clothesIn phase: Epilog
q705_prison_pathIn phase: Duntynne, Epilog
q705_regis_bootblack_chatIn phase: Duntynne
q705_show_pinup_posterIn phase: Epilog
q705_show_sangrealIn phase: Epilog, House
q705_stash_disabledIn phase: Epilog
q705_teleport_shoemakerIn phase: Duntynne, Epilog
q705_teleport_to_campIn phase: Epilog
q705_told_ah_ab_letterIn phase: Epilog
q705_triss_dd_startIn phase: House, Quest Npc Default Dialogues
q705_triss_dd_stopIn phase: House, Quest Npc Default Dialogues
q705_waiting_for_stashIn phase: Epilog
q705_yen_dd_startIn phase: House, Quest Npc Default Dialogues
q705_yen_dd_stopIn phase: House, Quest Npc Default Dialogues
Gates the quest checks
36 factsq309_triss_loverAlso used by Now or Never, Something Ends, Something Begins, Turn and Face the Strange
q503_endedAlso used by Contract: Swamp Thing, Something Ends, Something Begins
q702_butler_metAlso used by Blood Run
q704_dettlaff_deadAlso used by Tesham Mutna
q705_henrietta_deadGates: Character Journal Entries, Duntynne, House
sq202_yen_girlfriendAlso used by Something Ends, Something Begins, The Last Wish, To Bait a Forktail... +1 more
standalone_ep1Also used by Envoys, Wineboys
standalone_ep2Also used by Envoys, Wineboys
witcher3_game_finishedAlso used by Evil's Soft First Touches
butler_metGates: House
game_is_loadedAlso used by Capture the Castle, Envoys, Wineboys, Tesham Mutna +1 more
q705_15_2weeksGates: Epilog
q705_bootblack_told_truthGates: Character Journal Entries
q705_change_time_shelterGates: Duntynne
q705_ciri_eqp_mountGates: Mounted Equipment
q705_dlg_timelapse_prisonGates: Epilog
q705_dont_care_shoemakerGates: Duntynne
q705_geralt_got_medalGates: Epilog
q705_hide_dandelion_homeGates: House
q705_hide_logoGates: Epilog
q705_looted_soapGates: Epilog
q705_mus_09_dandelion_appearsGates: Epilog
q705_mus_12_investigationGates: Duntynne
q705_mus_15_sad_syannaGates: Epilog
q705_mus_silent_endingGates: Epilog
q705_rapist_axiidGates: Epilog
q705_rich_bootblack_metGates: Character Journal Entries
q705_show_cut_manGates: Epilog
q705_show_logoGates: Epilog
q705_syanna_correctGates: Epilog
q705_tell_ah_ab_letterGates: Epilog
q705_timelapse_catacombsGates: Epilog
q705_timelapse_no_mandragoraGates: Epilog
q705_timelapse_regis_cryptGates: Epilog
q705_wear_boots_geraltGates: Duntynne
q705_yen_told_unicornGates: House
Objectives
- 1.Search for a hammer and chisel.
- 2.Hide the hammer and chisel in the stash.
- 3.Wait seven days.
- 4.Check the prison stash.
- 5.Read the notes.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.