WitcherDB
Witcher 3 console commands & item ID database

Duck, Duck, Goosed!

SecondaryToussaintBlood and Wine
While traversing the Land of a Thousand Fables, Geralt came across an abandoned little home. All around it lay plucked out goose feathers, suggesting there had been some kind of struggle, perhaps resulting in an abduction. The witcher being a witcher, he decided to investigate just what had happened.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (195)

Set these to advance

112 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Ft gwent won
q704_ft_gwent_won

In phase: 02B Fairy Tale Land

Ft pig 01 killed
q704_ft_pig_01_killed

In phase: 02B Fairy Tale Land

Ft wawel done
q704_ft_wawel_done

In phase: 02B Fairy Tale Land

Regis dd start
regis_dd_start

Also used by Blood Run, Capture the Castle, Pomp and Strange Circumstance

Regis dd stop
regis_dd_stop

Also used by Blood Run, Capture the Castle, Pomp and Strange Circumstance

Reached meadow
sq701_reached_meadow

Also used by A Portrait of the Witcher as an Old Man, The Warble of a Smitten Knight

Compassion
mq7006_compassion
== 1

Also used by Big Game Hunter, Blood Run, Capture the Castle +6 more

Generosity
mq7006_generosity
== 1

Also used by A Portrait of the Witcher as an Old Man, Blood Run, Equine Phantoms +3 more

Valor
mq7006_valor
>= 1

Also used by A Knight's Tales, A Portrait of the Witcher as an Old Man, Contract: Bovine Blues +8 more

Batswarm 05 stagger
q704_batswarm_05_stagger
== 1, >= 1

Also used by The Warble of a Smitten Knight

Delwyn killed
q704_delwyn_killed
>= 1

In phase: 06 Vampire Siege

Dettlaff dead
q704_dettlaff_dead
>= 1

Also used by Pomp and Strange Circumstance

Done
q704_done
== 1, >= 1

Also used by A Portrait of the Witcher as an Old Man, Father Knows Worst, Feet as Cold as Ice +10 more

Fairy tale done
q704_fairy_tale_done
>= 1

Also used by Pomp and Strange Circumstance

Ft follow clues done
q704_ft_follow_clues_done
== 1

In phase: 02B Fairy Tale Land

Ft goldilocks done
q704_ft_goldilocks_done
== 1, >= 1

In phase: 02B Fairy Tale Land

Ft goose done
q704_ft_goose_done
>= 1

In phase: 02 Fairy Tale, 02B Fairy Tale Land

Ft meet done
q704_ft_meet_done
== 1, >= 1

In phase: 02B Fairy Tale Land

Ft pig 01 evil killed
q704_ft_pig_01_evil_killed
== 1

In phase: 02B Fairy Tale Land

Ft rumcajs dead
q704_ft_rumcajs_dead
== 1

In phase: 02B Fairy Tale Land

Ft use senses done
q704_ft_use_senses_done
== 1

In phase: 02B Fairy Tale Land

Gravity cave done
q704_gravity_cave_done
>= 1

In phase: 04 Vampire Cave, Character Journal Entries

Long night starts
q704_long_night_starts
<= 1, == 1, >= 1

Must stay unset

Also used by A Knight's Tales, A Portrait of the Witcher as an Old Man, Big Game Hunter +14 more

Orianas part done
q704_orianas_part_done
>= 1

In phase: 03 Monster Hunt

Orphanage done
q704_orphanage_done
>= 1

In phase: 03 Monster Hunt, Character Journal Entries

Stalagmite done
q704_stalagmite_done
== 1, >= 1

In phase: 04 Vampire Cave, Persistent Content

Syanna freed
q704_syanna_freed
>= 1

In phase: 02 Fairy Tale, 05 Finale

Vampire siege people running scene done
q704_vampire_siege_people_running_scene_done
>= 1

In phase: 06 Vampire Siege

Compassion q704
mq7006_compassion_q704

In phase: 02B Fairy Tale Land

Generosity q704
mq7006_generosity_q704

In phase: 02B Fairy Tale Land

Valor added q704 knights
mq7006_valor_added_q704_knights

In phase: 06 Vampire Siege

Active
q704_active

In phase: Truth

Fairy tale end go with regis
q704_fairy_tale_end_go_with_regis

In phase: 02 Fairy Tale

Ft bean 02 taken
q704_ft_bean_02_taken

In phase: 02B Fairy Tale Land

Ft blue bean
q704_ft_blue_bean

In phase: 02B Fairy Tale Land

Ft found prince
q704_ft_found_prince

In phase: 02B Fairy Tale Land

Ft gameplay regis
q704_ft_gameplay_regis

In phase: 02 Fairy Tale

Ft jumped from tower
q704_ft_jumped_from_tower

for scene

Ft pipe
q704_ft_pipe

In phase: 02B Fairy Tale Land

Ft red bean
q704_ft_red_bean

In phase: 02B Fairy Tale Land

Ft talked to birds
q704_ft_talked_to_birds

In phase: 02 Fairy Tale

Ft talked to wolf
q704_ft_talked_to_wolf

In phase: 02B Fairy Tale Land

Ft unicorn failsafe
q704_ft_unicorn_failsafe

In phase: 02B Fairy Tale Land

Ft yellow bean
q704_ft_yellow_bean

In phase: 02B Fairy Tale Land

Gravity shifted once
q704_gravity_shifted_once

In phase: Persistent Content

Massacare reached
q704_massacare_reached

In phase: 03B Search For Damien

Megascope found
q704_megascope_found

In phase: 04 Vampire Cave

Mh clues found
q704_mh_clues_found

In phase: 03 Monster Hunt

Oriana letter
q704_oriana_letter

In phase: 03 Monster Hunt

Orphanage massacare
q704_orphanage_massacare

In phase: 03 Monster Hunt

Scnd bean
q704_scnd_bean

for boy who cried wolf scene

Search for damien started
q704_search_for_damien_started

In phase: 03B Search For Damien

Tent found
q704_tent_found

In phase: 04 Vampire Cave

Third bean
q704_third_bean

for boy who cried wolf scene

Body found
q704_body_found
>= 1

In phase: 04 Vampire Cave

Confront the elder objective was active
q704_confront_the_elder_objective_was_active
>= 1

In phase: 04 Vampire Cave

Damien found
q704_damien_found
>= 1

In phase: 03B Search For Damien, 06 Vampire Siege

Delwyn despawned
q704_delwyn_despawned
>= 1

In phase: 06 Vampire Siege

Dettlaff bossfight begins
q704_dettlaff_bossfight_begins
>= 1

In phase: 05 Finale, 06 Vampire Siege, Persistent Content

Diva done shortcut
q704_diva_done_shortcut
>= 1

In phase: 02 Fairy Tale, 03 Monster Hunt

Fairy tale started
q704_fairy_tale_started
>= 1

In phase: 02 Fairy Tale, 03 Monster Hunt

Fight for life no potions
q704_fight_for_life_no_potions
>= 1

In phase: 04 Vampire Cave

Fight for life started
q704_fight_for_life_started
>= 1

In phase: 04 Vampire Cave, Persistent Content

Ft activate mappins
q704_ft_activate_mappins
>= 1

In phase: 02B Fairy Tale Land

Ft after giant
q704_ft_after_giant
>= 1

In phase: 02B Fairy Tale Land

Ft all beans
q704_ft_all_beans
>= 1

In phase: 02B Fairy Tale Land

Ft bedroom door open
q704_ft_bedroom_door_open
== 1, >= 1

In phase: 02 Fairy Tale

Ft fairy tale active
q704_ft_fairy_tale_active
>= 1

In phase: 02B Fairy Tale Land, 06 Vampire Siege, Bugfix

Ft goose key objective
q704_ft_goose_key_objective
== 1

In phase: 02B Fairy Tale Land

Ft how many beans
q704_ft_how_many_beans
>= 1, >= 2, >= 3

In phase: 02B Fairy Tale Land

Ft jumped into fountain
q704_ft_jumped_into_fountain
>= 1

In phase: 02B Fairy Tale Land, 06 Vampire Siege, Bugfix

Ft rapunzel syanna companion
q704_ft_rapunzel_syanna_companion
>= 1

In phase: 02B Fairy Tale Land

Ft rapunzel syanna waits
q704_ft_rapunzel_syanna_waits
>= 1

In phase: 02B Fairy Tale Land

Ft ride unicorn
q704_ft_ride_unicorn
== 1, >= 1

In phase: 02B Fairy Tale Land, 2B Syanna

Ft saved boy
q704_ft_saved_boy
== 1

In phase: 02B Fairy Tale Land

Ft saw book before
q704_ft_saw_book_before
>= 1

In phase: 02 Fairy Tale

Ft saw first wisp
q704_ft_saw_first_wisp
>= 1

In phase: 02B Fairy Tale Land

Ft scene playing
q704_ft_scene_playing
== 1, >= 1

In phase: 02 Fairy Tale, 02B Fairy Tale Land

Ft syanna hood
q704_ft_syanna_hood
>= 1

In phase: 02B Fairy Tale Land

Ft syanna hood off
q704_ft_syanna_hood_off
>= 1

In phase: 02B Fairy Tale Land

Ft witch defeated
q704_ft_witch_defeated
>= 1

Add q704_ft_witch_defeated

Garkain bestiary read
q704_garkain_bestiary_read
== 1

In phase: 03 Monster Hunt

Gravity shift in progress
q704_gravity_shift_in_progress
>= 1

In phase: 04 Vampire Cave, Persistent Content

Gravity shifted
q704_gravity_shifted
>= 1

In phase: 04 Vampire Cave, Persistent Content

Important clues found
q704_important_clues_found
>= 2

In phase: 03 Monster Hunt

Killed soldier scene triggered
q704_killed_soldier_scene_triggered
>= 1

In phase: 03B Search For Damien, 06 Vampire Siege

Know about unseen
q704_know_about_unseen
>= 1

In phase: 01 Beginning, Character Journal Entries

Mh bodies checked
q704_mh_bodies_checked
>= 1

In phase: 03 Monster Hunt

Mh garkain found
q704_mh_garkain_found
== 1

In phase: 03 Monster Hunt

Mh garkain hit with crossbow
q704_mh_garkain_hit_with_crossbow
>= 1

In phase: 03 Monster Hunt

Monster hunt in progress
q704_monster_hunt_in_progress
>= 1

In phase: 02 Fairy Tale, 03 Monster Hunt

Monster known
q704_monster_known
>= 1

In phase: 03 Monster Hunt

New swallow made
q704_new_swallow_made
>= 1

In phase: 04 Vampire Cave, Persistent Content

Offering found
q704_offering_found
>= 1

In phase: 04 Vampire Cave

Original go alone
q704_original_go_alone
>= 1

In phase: 03 Monster Hunt, 04 Vampire Cave

Pig bean taken
q704_pig_bean_taken
== 1, >= 1

In phase: 02B Fairy Tale Land

Rapunzel bean taken
q704_rapunzel_bean_taken
== 1, >= 1

In phase: 02B Fairy Tale Land

Returned to normal gravity
q704_returned_to_normal_gravity
>= 1

In phase: 04 Vampire Cave, Persistent Content

Returned to normal gravity once
q704_returned_to_normal_gravity_once
>= 1

In phase: 04 Vampire Cave, Persistent Content

Sanctum entrance failsafe off
q704_sanctum_entrance_failsafe_off
>= 1

In phase: 04 Vampire Cave, Persistent Content

Shift from the rock
q704_shift_from_the_rock
>= 1

In phase: Persistent Content

Shortcut to detlaff arena
q704_shortcut_to_detlaff_arena
>= 1

In phase: 02 Fairy Tale, 04 Vampire Cave, 05 Finale

Syann not found dettlaff dies
q704_syann_not_found_dettlaff_dies
>= 1

In phase: 05 Finale, Character Journal Entries

Syanna dies dettlaff dies
q704_syanna_dies_dettlaff_dies
>= 1

In phase: 05 Finale, Character Journal Entries

Syanna dies dettlaff lives
q704_syanna_dies_dettlaff_lives
>= 1

In phase: 05 Finale, Character Journal Entries

Syanna lives dettlaff dies
q704_syanna_lives_dettlaff_dies
>= 1

In phase: 05 Finale, Character Journal Entries

Talked to match girl
q704_talked_to_match_girl
== 1, >= 1

In phase: 02B Fairy Tale Land

To damien with regis
q704_to_damien_with_regis
>= 1

In phase: 01 Beginning, 02 Fairy Tale, 03B Search For Damien

To oriana no regis
q704_to_oriana_no_regis
>= 1

In phase: 01 Beginning, 03 Monster Hunt

Vampire sanctum door opened
q704_vampire_sanctum_door_opened
>= 1

In phase: 04 Vampire Cave, Persistent Content

Weather rain storm
q704_weather_rain_storm
>= 1

In phase: 03 Monster Hunt, 06 Vampire Siege

White raffards decoction made
q704_white_raffards_decoction_made
>= 1

In phase: 04 Vampire Cave, Persistent Content

Gates the quest checks

83 facts
Actor q704 bruxa after girl was killed
actor_q704_bruxa_after_girl_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 delwyns opponent was killed
actor_q704_delwyns_opponent_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 ft fleder was killed
actor_q704_ft_fleder_was_killed
>= 1

Gates: 02 Fairy Tale

Actor q704 ft pixie first was killed
actor_q704_ft_pixie_first_was_killed
>= 10

Gates: 02B Fairy Tale Land

Actor q704 ft rapunzel was killed
actor_q704_ft_rapunzel_was_killed
>= 1

Gates: 02B Fairy Tale Land

Actor q704 gravity cave flipped monster was killed
actor_q704_gravity_cave_flipped_monster_was_killed
>= 1

Gates: 04 Vampire Cave

Actor q704 gravity cave monster 01 was killed
actor_q704_gravity_cave_monster_01_was_killed
>= 1

Gates: 04 Vampire Cave

Actor q704 gravity cave monster 02 was killed
actor_q704_gravity_cave_monster_02_was_killed
>= 1

Gates: 04 Vampire Cave

Actor q704 gravity cave monster 03 was killed
actor_q704_gravity_cave_monster_03_was_killed
>= 1

Gates: 04 Vampire Cave

Actor q704 gravity cave monster 04 was killed
actor_q704_gravity_cave_monster_04_was_killed
>= 1

Gates: 04 Vampire Cave

Actor q704 gravity cave monster 05 was killed
actor_q704_gravity_cave_monster_05_was_killed
>= 1

Gates: 04 Vampire Cave

Actor q704 gravity cave monster 06 was killed
actor_q704_gravity_cave_monster_06_was_killed
>= 1

Gates: 04 Vampire Cave

Actor q704 gravity cave monster was killed
actor_q704_gravity_cave_monster_was_killed
>= 1

Gates: 04 Vampire Cave

Actor q704 main square civilian was killed
actor_q704_main_square_civilian_was_killed
>= 40

Gates: 06 Vampire Siege

Actor q704 scene bruxa fighting soldiers was killed
actor_q704_scene_bruxa_fighting_soldiers_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 sg fleder sp 01 was killed
actor_q704_sg_fleder_sp_01_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 sg fleder sp 02 was killed
actor_q704_sg_fleder_sp_02_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 sg fleder sp 05 was killed
actor_q704_sg_fleder_sp_05_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 sg fleder sp 06 was killed
actor_q704_sg_fleder_sp_06_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa 01 was killed
actor_q704_soldiers_fighting_bruxa_01_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa 02 was killed
actor_q704_soldiers_fighting_bruxa_02_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa 03 was killed
actor_q704_soldiers_fighting_bruxa_03_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa 04 was killed
actor_q704_soldiers_fighting_bruxa_04_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa 05 was killed
actor_q704_soldiers_fighting_bruxa_05_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa 06 was killed
actor_q704_soldiers_fighting_bruxa_06_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa 07 was killed
actor_q704_soldiers_fighting_bruxa_07_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa 08 was killed
actor_q704_soldiers_fighting_bruxa_08_was_killed
>= 1

Gates: 06 Vampire Siege

Actor q704 soldiers fighting bruxa was killed
actor_q704_soldiers_fighting_bruxa_was_killed
>= 8

Gates: 06 Vampire Siege

Actor sq701 delwyn was killed
actor_sq701_delwyn_was_killed
>= 1

Gates: 06 Vampire Siege

Crossbow was fired
crossbow_was_fired
>= 1

Also used by Open Sesame!

Ft boy done
q704_ft_boy_done
>= 1

Gates: 02B Fairy Tale Land

Ft ribbon won
q704_ft_ribbon_won
>= 1

Gates: 02B Fairy Tale Land

Syanna dead
q704_syanna_dead
== 1, >= 1

Also used by Pomp and Strange Circumstance

ColumnDeath
ColumnDeath
>= 3

Gates: 05 Finale

DettlaffDeath
DettlaffDeath
>= 1

Gates: 05 Finale

DettlaffPhase2
DettlaffPhase2
>= 1

Gates: 05 Finale

Dettlaff vampire weapon hit by GERALT
dettlaff_vampire_weapon_hit_by_GERALT
>= 1

Gates: 05 Finale

FairytaleWitchPhase2
fairytaleWitchPhase2
>= 1

Gates: 02B Fairy Tale Land

FairytaleWitchPhase3
fairytaleWitchPhase3
>= 1

Gates: 02B Fairy Tale Land

Game is loaded
game_is_loaded
>= 1

Also used by Capture the Castle, Envoys, Wineboys, Pomp and Strange Circumstance +1 more

01 servant enters music
q704_01_servant_enters_music
>= 1

Gates: 01 Beginning

03b music start
q704_03b_music_start
>= 1

Gates: 03 Monster Hunt

03b music stop
q704_03b_music_stop
>= 1

Gates: 03 Monster Hunt

09 start combat music
q704_09_start_combat_music
>= 1

Gates: 05 Finale

Audiance time lapse
q704_audiance_time_lapse
>= 1

Gates: 01 Beginning

Bossfight test
q704_bossfight_test
== 1

Gates: 05 Finale

Close sanctum door
q704_close_sanctum_door
>= 1

Gates: 04 Vampire Cave

Delwyns opponent weapon hit by PLAYER
q704_delwyns_opponent_weapon_hit_by_PLAYER
>= 1

Gates: 06 Vampire Siege

Detlaff backstory
q704_detlaff_backstory
>= 1

Gates: 02B Fairy Tale Land

Failsafe geralt killed by unseen
q704_failsafe_geralt_killed_by_unseen
>= 1

Gates: Persistent Content

Finale hide foliage
q704_finale_hide_foliage
>= 1

Gates: 05 Finale

Ft bean stalk grows
q704_ft_bean_stalk_grows
>= 1

Gates: 02B Fairy Tale Land

Ft big bad wolf hostile
q704_ft_big_bad_wolf_hostile
>= 1

Gates: 02B Fairy Tale Land

Ft bonfire on
q704_ft_bonfire_on
>= 1

Gates: 02B Fairy Tale Land

Ft bremen destroyed
q704_ft_bremen_destroyed
>= 1

Gates: 02B Fairy Tale Land

Ft fighting wolf
q704_ft_fighting_wolf
== 1, >= 1

Gates: 2B Syanna

Ft freed goose
q704_ft_freed_goose
>= 1

Gates: 02B Fairy Tale Land

Ft geralt sex undress
q704_ft_geralt_sex_undress
>= 1

Gates: 02B Fairy Tale Land

Ft goose notice read
q704_ft_goose_notice_read
>= 1

Gates: 02B Fairy Tale Land

Ft had sex
q704_ft_had_sex
>= 1

Gates: 02B Fairy Tale Land

Ft land known
q704_ft_land_known
>= 1

Gates: 02 Fairy Tale

Ft load second stalk
q704_ft_load_second_stalk
>= 1

Gates: 02B Fairy Tale Land

Ft move unicorns
q704_ft_move_unicorns
>= 1

Gates: 02B Fairy Tale Land

Ft pig house destroyed
q704_ft_pig_house_destroyed
>= 1

Gates: 02B Fairy Tale Land

Ft show journal deco
q704_ft_show_journal_deco
>= 1

Gates: 02 Fairy Tale

Ft start syanna theme
q704_ft_start_syanna_theme
>= 1

Gates: 02 Fairy Tale

Ft syanna naked
q704_ft_syanna_naked
>= 1

Gates: 02B Fairy Tale Land

Ft to regis docks
q704_ft_to_regis_docks
>= 1

Gates: 03 Monster Hunt

Ft tried open
q704_ft_tried_open
>= 1

Gates: 02 Fairy Tale

Ft wardrobe door locked
q704_ft_wardrobe_door_locked
>= 1

Gates: 02 Fairy Tale

Ft wardrobe door opened
q704_ft_wardrobe_door_opened
>= 1

Gates: 02 Fairy Tale

Ft welcome poster read
q704_ft_welcome_poster_read
>= 1

Gates: 02B Fairy Tale Land

Ft witch collision destroyed
q704_ft_witch_collision_destroyed
>= 1

Gates: 02B Fairy Tale Land

Geralt interested pt2
q704_geralt_interested_pt2
>= 1

Gates: 02B Fairy Tale Land

Intro scene spawn soldiers
q704_intro_scene_spawn_soldiers
>= 1

Gates: 01 Beginning

Load vampire siege
q704_load_vampire_siege
>= 1

Gates: 01 Beginning, 06 Vampire Siege, Bugfix

Mh birds fly away
q704_mh_birds_fly_away
>= 1

Gates: 03 Monster Hunt

Ribbon found
q704_ribbon_found
>= 1

Gates: 02 Fairy Tale, 02B Fairy Tale Land

Run horse test
q704_run_horse_test
>= 1

Gates: 02B Fairy Tale Land

Start bells
q704_start_bells
>= 1

Gates: 06 Vampire Siege

Start vampire siege music
q704_start_vampire_siege_music
> 1

Gates: 02 Fairy Tale

Syanna hood
q704_syanna_hood
>= 1

Gates: 02B Fairy Tale Land

Unseen summons music
q704_unseen_summons_music
>= 1

Gates: 05 Finale

Objectives

  1. 1.Go to the goose's home.
  2. 2.Use your Witcher Senses to find the goose.
  3. 3.Follow the tracks.
  4. 4.Defeat Redbeard and his bandits.
  5. 5.Use your Witcher Senses to find the key to the cage.
  6. 6.Let the goose out of the cage.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.