A Knight's Tales
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (21)
Set these to advance
18 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
mq7004_doneAlso used by There Can Be Only One
mq7004_fact_music_witch_fight_completeIn phase: Bleeding Tree
mq7004_fact_music_wraith_deadIn phase: Bleeding Tree
mq7004_fact_got_helpIn phase: Bleeding Tree
mq7004_fact_suspend_communityIn phase: Bleeding Tree
mq7004_panther_livedIn phase: Bleeding Tree
mq7004_saw_treeIn phase: Bleeding Tree
mq7004_storybook_readIn phase: Bleeding Tree
mq7004_witch_forcedIn phase: Bleeding Tree
mq7004_fact_music_devil_dogIn phase: Bleeding Tree
mq7004_fact_music_ghostFACT ADDED IN SCENE
mq7004_fact_music_sadIn phase: Bleeding Tree
mq7004_fact_music_wraithIn phase: Bleeding Tree
mq7004_fact_spirit_outIn phase: Bleeding Tree
mq7004_job_takenIn phase: Bleeding Tree, Bugfix
mq7004_knight_knowsIn phase: Bleeding Tree
mq7004_ritual_beginsIn phase: Bleeding Tree
mq7004_witch_metIn phase: Bleeding Tree
Gates the quest checks
3 factsmq7004_tree_ghost_killedGates: Bleeding Tree
mq7004_fact_hide_scarfGates: Bleeding Tree
mq7004_noticeGates: Bleeding Tree
Objectives
- 1.Examine the bleeding tree.
- 2.Talk to Jacob the woodcutter.
- 3.Find Sir Gareth's remains.
- 4.Search the hut using your Witcher Senses.
- 5.Go to Lynx Crag.
- 6.Take Daphne's kerchief to the bleeding tree.
- 7.Look for clues about how to lift Daphne's curse.
- 8.Defeat the wraith from the bleeding tree.
- 9.Return to Jacob the woodcutter.
- 10.Find the bleeding tree.
- 11.Examine the woodcutter's body.
- 12.Place Daphne's kerchief by the tree.
- 13.Return to the bleeding tree.
- 14.Return to the witch to settle the score.
- 15.Defeat the witch of Lynx Crag.
- 16.Use your Witcher Senses to find Jacob the woodcutter's tracks.
- 17.Follow the tracks to find Jacob the woodcutter.
- 18.Kill Morholt.
- 19.Find the entrance to the cave under Lynx Crag.
- 20.Light the fires.
- 21.Walk around the tree.
- 22.Light the southern fire.
- 23.Light the eastern fire.
- 24.Light the northern fire.
- 25.Light the western fire.
- 26.Touch the tree and begin the disenchanting ritual.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.