WitcherDB
Witcher 3 console commands & item ID database

Practicum in Advanced Alchemy

SecondarySkellige
This Gremist proved to be a strange individual, but then so do most mages and druids - routinely staring into the abyss of otherworldly power has that effect. Rather than let Geralt learn from him right away, he first forced him to undergo three trials. Geralt passed all three with flying colors and the druid had no choice but to take him on as an apprentice. Thus Geralt, showing an admirable commitment to lifelong learning, gathered his chalk and prepared his slate for some advanced alchemy lessons.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (19)

Set these to advance

13 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Ritual failed
sq205_ritual_failed

In phase: Alchemist

Fdb succubus done
sq205_fdb_succubus_done
== 1

In phase: Alchemist

Ritual complete
sq205_ritual_complete
== 1

In phase: Alchemist

Found body
sq205_found_body

Found dead body

Start ritual
sq205_start_ritual

In phase: Alchemist

Succi tracks
sq205_succi_tracks

In phase: Alchemist

Added mash
sq205_added_mash
== 1

In phase: Alchemist

Druid hunter met
sq205_druid_hunter_met
== 1

Must stay unset

Move Succi to in quest phase

Met hunter once
sq205_met_hunter_once
== 1

Must stay unset

In phase: Alchemist

Phase 2
sq205_phase_2
== 1

In phase: Alchemist

Phase 3
sq205_phase_3
== 1

In phase: Alchemist

Ready to brew
sq205_ready_to_brew
== 1

In phase: Alchemist

Success
sq205_success
== 1

In phase: Alchemist, Patch Signal Phase 02

Gates the quest checks

6 facts
Finished
sq205_finished
>= 1

Gates: Patch Signal Phase 02

Distilled
sq205_distilled
== 1

Gates: Alchemist

Dug grave
sq205_dug_grave
== 1

Gates: Alchemist

Known
sq205_known
== 1, >= 1

Gates: Alchemist, Aveling Merchants

Sheep despawn
sq205_sheep_despawn
== 1

Gates: Alchemist

Succubus met
sq205_succubus_met
== 1

Gates: Alchemist

Objectives

  1. 1.Find out from the other druids who Gremist is.
  2. 2.Talk to Gremist.
  3. 3.Find Gremist's workshop.
  4. 4.Ask the druid about Gremist.
  5. 5.Find a pimpernel in the woods using your Witcher Senses.
  6. 6.Search the woods for the missing apprentice and some pimpernel using your Witcher Senses.
  7. 7.Kill the succubus.
  8. 8.Use your Witcher Senses to find and pick a pimpernel.
  9. 9.Bring the flower to Gremist.
  10. 10.Follow the succubus to her lair.
  11. 11.Go to the succubus' lair.
  12. 12.Return to the druid and continue looking for the missing apprentice.
  13. 13.Find Fritjof the druid in the nearby village and convince him to talk to Gremist.
  14. 14.Go to the ritual site with Fritjof.
  15. 15.Defend Fritjof while he completes the ritual.
  16. 16.Find the abandoned distillery.
  17. 17.Clear out the distillery.
  18. 18.Use your Witcher Senses to search the distillery for instructions on how to produce alcohol.
  19. 19.Use the machine to produce alcohol.
  20. 20.Return to Gremist.
  21. 21.Take the spirit.
  22. 22.Find some mash.
  23. 23.Read the instructions for distilling alcohol.
  24. 24.Wait till the next day.
  25. 25.Talk to Gremist about your reward.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.