In Wolf's Clothing
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (30)
Set these to advance
22 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
sq201_wolf_killedIn phase: Curse
sq201_yen_cmt_doneAlso used by The Calm Before the Storm
sq201_dead_4_everIn phase: Curse
sq201_scene_done_1In phase: Curse
sq201_scene_done_2In phase: Curse
sq201_wolf_defeatedIn phase: Curse
sq201_wolf_ressurectedIn phase: Curse
sq201_about_meat_w_yenIn phase: Curse
sq201_agreed_w_morkIn phase: Curse
sq201_break_timerIn phase: Curse
sq201_journal_progressedIn phase: Curse
sq201_lied_2_morkvargIn phase: Curse
sq201_loan_shark_got_rewIn phase: Curse
sq201_loan_shark_waitingIn phase: Curse
sq201_scene_done_3In phase: Curse
sq201_sent_to_prIn phase: Curse
sq201_started_talkingIn phase: Curse
sq201_was_in_kapitularzIn phase: Curse
sq201_were_scene_1In phase: Curse
sq201_were_scene_2In phase: Curse
sq201_were_scene_3In phase: Curse
sq201_yen_cmt_startedAlso used by The Calm Before the Storm
Gates the quest checks
8 factssq201_reward_givenGates: Curse
sq201_agreed_werGates: Curse
sq201_chose_solutionGates: Curse
sq201_started_callingGates: Curse
sq201_told_tordar_he_liesGates: Curse
sq201_tordar_firstmetGates: Curse
sq201_tordars_storyGates: Curse
sq201_werewolf_contract_takenGates: Curse
Objectives
- 1.Talk to the priestess Josta about Morkvarg.
- 2.Find the garden where the monster dwells.
- 3.Find Morkvarg.
- 4.Get rid of the werewolf in the garden.
- 5.Talk to Einar about the curse.
- 6.Collect your reward from the contract giver.
- 7.Kill Einar and his helpers.
- 8.Find the key Morkvarg mentioned using your Witcher Senses.
- 9.Collect your reward from the pawnshop in Novigrad.
- 10.Ask Einar of Larvik why he lied to you about Morkvarg.
- 11.Use the fang to lift Morkvarg's curse, or find another way to lift it.
- 12.Use Morkvarg's flesh to get rid of the werewolf, or find another way to lift the curse.
- 13.Kill Morkvarg by feeding him his own flesh, or lift the curse using the fang.
- 14.Unlock the chapter house doors.
- 15.Search the chapter house.
- 16.Find a way into the flooded cave under Morkvarg's lair.
- 17.Search the cave using your Witcher Senses.
- 18.Read Morkvarg's journal.
- 19.Help the werewolf by lifting the curse.
- 20.Talk to the priestesses of Melitele to learn what happened in the garden.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.