Turn and Face the Strange
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (90)
Set these to advance
55 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
mq7023_doneAlso used by There Can Be Only One
mq7023_first_crystal_doneIn phase: Mutations
mq7023_messenger_sceneAlso used by Blood Run
mq7023_gargoyle_hiddenIn phase: Mutations
mq7023_pillow_activeIn phase: Mutations
mq7023_qayin_aliveIn phase: Mutations
mq7023_aard_widow_traceIn phase: Mutations
mq7023_check_mapIn phase: Mutations
mq7023_container_inspectedIn phase: Mutations
mq7023_contract_takenIn phase: Mutations
mq7023_crystals_bypassIn phase: Mutations
mq7023_exit_activatedIn phase: Mutations
mq7023_hint_playingIn phase: Mutations
mq7023_inspected_lidIn phase: Mutations
mq7023_jr_continue_10In phase: Mutations, Underwater Tp
mq7023_jr_continue_11In phase: Mutations, Underwater Tp
mq7023_jr_continue_8In phase: Mutations, Underwater Tp
mq7023_jr_continue_9In phase: Mutations, Underwater Tp
mq7023_jr_explore_1In phase: Mutations, Underwater Tp
mq7023_jr_explore_2In phase: Mutations, Underwater Tp
mq7023_jr_explore_3In phase: Mutations, Underwater Tp
mq7023_jr_explore_4In phase: Mutations, Underwater Tp
mq7023_jr_explore_5In phase: Mutations, Underwater Tp
mq7023_jr_explore_6In phase: Mutations, Underwater Tp
mq7023_jr_explore_7In phase: Mutations, Underwater Tp
mq7023_jr_proceed_12In phase: Mutations, Underwater Tp
mq7023_jr_proceed_13In phase: Mutations, Underwater Tp
mq7023_jr_resume_13In phase: Mutations, Underwater Tp
mq7023_jrn_look_graveIn phase: Mutations
mq7023_jrn_search_graveIn phase: Mutations
mq7023_jrn_track_robberIn phase: Mutations
mq7023_megascope_containerIn phase: Mutations
mq7023_megascope_crystal_2_placedIn phase: Mutations
mq7023_megascope_crystal_4_placedIn phase: Mutations
mq7023_megascope_examinedIn phase: Mutations
mq7023_megascope_playedIn phase: Mutations
mq7023_messenger_metIn phase: Mutations
mq7023_oneliner_playingIn phase: Mutations
mq7023_remains_examinedIn phase: Mutations
mq7023_right_teleportIn phase: Mutations
mq7023_romance_trissIn phase: Mutations
mq7023_romance_yenIn phase: Mutations
mq7023_teleport_helpIn phase: Mutations
mq7023_teleportedIn phase: Mutations
mq7023_to_labReset mq7023_to_lab
mq7023_to_room_AReset mq7023_to_room_A
mq7023_to_room_BReset mq7023_to_room_B
mq7023_to_room_B_progressReset mq7023_to_room_B_progress
mq7023_to_room_CReset mq7023_to_room_C
mq7023_to_room_C_progressReset mq7023_to_room_C_progress
mq7023_trigger_1_hitIn phase: Mutations
mq7023_trigger_2_hitIn phase: Mutations
mq7023_trigger_3_hitIn phase: Mutations
mq7023_trigger_4_hitIn phase: Mutations
mq7023_wrong_teleportIn phase: Mutations
Gates the quest checks
35 factsmq7023_dust_playedAlso used by Scavenger Hunt: Grandmaster Ursine Gear
mq7023_close_contraptionGates: Mutations
mq7023_contraption_placed_mq7023_energy_crystalGates: Mutations
mq7023_contraption_placed_mq7023_venomGates: Mutations
mq7023_cp_mq7023_megascope_crystal_2Gates: Mutations
mq7023_cp_mq7023_megascope_crystal_4Gates: Mutations
mq7023_crystal_placed_mq7023_megascope_crystal_2Gates: Mutations
mq7023_crystal_placed_mq7023_megascope_crystal_4Gates: Mutations
mq7023_cube_enterGates: Mutations
mq7023_cube_exitGates: Mutations
mq7023_found_graveGates: Mutations
mq7023_found_hevelGates: Mutations
mq7023_grave_poster_14_readGates: Mutations
mq7023_grave_poster_15_readGates: Mutations
mq7023_grave_poster_16_readGates: Mutations
mq7023_grave_poster_17_readGates: Mutations
mq7023_grave_poster_18_readGates: Mutations
mq7023_grave_poster_1_readGates: Mutations
mq7023_grave_poster_3_readGates: Mutations
mq7023_grave_poster_4_readGates: Mutations
mq7023_grave_poster_5_readGates: Mutations
mq7023_grave_poster_6_readGates: Mutations
mq7023_grave_poster_7_readGates: Mutations
mq7023_jr_resume_14Gates: Underwater Tp
mq7023_jr_resume_AGates: Underwater Tp
mq7023_megascope_1Gates: Mutations
mq7023_megascope_2Gates: Mutations
mq7023_megascope_3Gates: Mutations
mq7023_megascope_entry_2_playedGates: Mutations
mq7023_megascope_entry_4_playedGates: Mutations
mq7023_megascope_missingGates: Mutations
mq7023_open_contraptionGates: Mutations
mq7023_tipped_kidGates: Mutations
mq7023_underwater_entryGates: Underwater Tp
mq7023_underwater_exitGates: Mutations
Objectives
- 1.Use your Witcher Senses to look for clues about the location of Professor Moreau's laboratory.
- 2.Use your Witcher Sense s to follow the grave robber's trail.
- 3.Use your Witcher Senses to search the laboratory.
- 4.Find a path through the portals.
- 5.Acquire mutated giant centipede albumen.
- 6.Activate the exit portal using the Aard Sign.
- 7.Leave Professor Moreau's laboratory.
- 8.Defeat the guardians.
- 9.Find a way to open the doors.
- 10.Find a way to go forward.
- 11.Defeat the gargoyle.
- 12.Find a way into Professor Moreau's laboratory.
- 13.Find Professor Moreau's laboratory.
- 14.Defeat the guardian.
- 15.Go deeper into the ruins.
- 16.Place the mutated giant centipede albumen in Professor Moreau's contraption and start the machinery.
- 17.Check the location of Naev'de on the map Yennefer sent you.
- 18.Check the location of Naev'de on the map Triss sent you.
- 19.Search for the entrance to the professor's laboratory in the flooded ruins of the Valley of the Nine.
- 20.Before continuing with Professor Moreau, fight off the vampire attacks.
- 21.Search for Moreau's grave at Orlémurs Cemetery using your Witcher Senses.
- 22.[Optional] Find the missing megascope crystals.
- 23.[Optional] Place the missing crystals on the pillow.
- 24.[Optional] Listen to the additional entries in the professor's audio log.
- 25.Search the ruins.
- 26.Get undressed and activate Moreau's contraption.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.