WitcherDB
Witcher 3 console commands & item ID database

The Soldier Statuette

SecondaryNovigrad
The witcher's premonition was... well, if not exactly right, still worth having followed. Triss cast a decompression spell on the figurine and it transformed into a living, breathing human. To be precise, it turned into a Nilfgaardian soldier whom the sorceress Coral had transfigured in the midst of a battle many years ago. Nothing of prime importance per se, but quite interesting nonetheless.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (9)

Set these to advance

6 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Both statues
mq3012_both_statues

In phase: Jade Statuettes

Noble bought
mq3012_noble_bought

In phase: Jade Statuettes

Shut down
mq3012_shut_down

In phase: Jade Statuettes

Endgame
mq3012_endgame
>= 1

In phase: Jade Statuettes

Noble statuette
mq3012_noble_statuette
== 1, >= 1

In phase: Aveling Merchants, Jade Statuettes

Soldier statuette
mq3012_soldier_statuette
== 1, >= 1

In phase: Aveling Merchants, Jade Statuettes

Gates the quest checks

3 facts
Noble done
mq3012_noble_done
== 1

Gates: Jade Statuettes

Soldier done
mq3012_soldier_done
== 1

Gates: Jade Statuettes

Spell cast
mq3012_spell_cast
>= 1

Gates: Aveling Merchants

Objectives

  1. 1.Talk to Triss about the statuette.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.