The Nilfgaardian Connection
Quest facts (48)
Set these to advance
23 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
q101_baron_men_attackedAlso used by Bloody Baron, Contract: Shrieker
q101_ciri_met_witchAlso used by Wandering in the Dark
q101_cs_wh_endedIn phase: Agent
q101_finishedIn phase: Agent, Aveling Merchants, Character Journal Entries, Nml Shops And Craftsmen
q101_tavern_scenes_doneIn phase: Despawn Npcs, Ff All Hubs, Ff101 Blacksmith
q101_know_about_hendrik_hutIn phase: Agent
q101_left_the_tavernIn phase: Agent
q101_seeen_scenesIn phase: Agent Tavern Scenes
q101_askd_kilingIn phase: Agent
q101_attacked_everyoneIn phase: Agent, Nml Shops And Craftsmen
q101_cryme_a_riverIn phase: Agent
q101_cs_seenIn phase: Agent
q101_cs_wh_startedIn phase: Agent
q101_fire_litAdd q101_fire_lit
q101_guards_know_bout_wIn phase: Agent
q101_hen_body_foundIn phase: Agent, Character Journal Entries
q101_innkeeper_defaultAdd q101_innkeeper_default
q101_killed_3_dogsIn phase: Agent
q101_ledger_discovIn phase: Agent
q101_local_defIn phase: Agent, Nomansgrad Part1 Review, Part1 Review
q101_spok_ab_hen_w_inAdd q101_spok_ab_hen_w_in
q101_surviv_journoIn phase: Agent
q101_talked_to_thugsIn phase: Agent, Aveling Merchants
Gates the quest checks
25 factsq101_riddle_solvedGates: Agent
q101_about_hendrik_hutGates: Agent
q101_agent_body_lookedGates: Agent
q101_asked_about_hendrik_hut_factGates: Agent
q101_axid_survivorGates: Agent
q101_bad_comboGates: Agent
q101_barkeep_dlg_startGates: Agent
q101_baron_mens_arriveGates: Agent, Agent Tavern Scenes
q101_burn_josefxGates: Agent
q101_candle_examinedGates: Agent
q101_good_comboGates: Agent
q101_know_about_hendrik_bartGates: Agent, Nml Shops And Craftsmen
q101_ledger_lookedGates: Agent
q101_left_backwardGates: Agent
q101_left_frontalGates: Agent
q101_przeciagGates: Agent
q101_rot_leftGates: Agent
q101_rot_rightGates: Agent
q101_torch_off_1Gates: Agent
q101_torch_off_2Gates: Agent
q101_torch_off_3Gates: Agent
q101_torch_off_4Gates: Agent
q101_torch_off_5Gates: Agent
q101_trapdoor_usedGates: Agent
q101_u_stinkGates: Agent
Objectives
- 1.Go to the Inn at the Crossroads.
- 2.Ask about the agent called Hendrik at the Inn at the Crossroads.
- 3.Defeat the baron's men.
- 4.Look for the agent called Hendrik in the village of Heatherton.
- 5.Find the agent called Hendrik.
- 6.Search the agent's hut using your Witcher Senses.
- 7.Travel to Velen.
- 8.Finish talking to the innkeep about the agent called Hendrik.
- 9.Talk to the survivor and learn what happened in the village.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.