Scenes From a Marriage
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (86)
Set these to advance
40 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
q604_fdb_quest_completedIn phase: Mansion
q604_fdb_caretaker_deadIn phase: Bugfixes, Mansion
q604_fdb_rose_takenAlso used by Whatsoever a Man Soweth…
q604_gazebo_doneIn phase: Mansion
q604_last_ethereal_killedIn phase: Mansion
q604_aviable_not_takenAdd q604_aviable_not_taken
q604_fdb_cat_clue_foundIn phase: Mansion
q604_fdb_chalice_takenIn phase: Mansion
q604_fdb_dog_clue_foundIn phase: Mansion
q604_fdb_flower_foundIn phase: Mansion
q604_fdb_fruits_takenIn phase: Mansion
q604_fdb_study_fireIn phase: Mansion
q604_fdb_summer_leftIn phase: Mansion
q604_dlg_gates_activeIn phase: Mansion
q604_entered_summer_worldIn phase: Character Entries, Mansion
q604_entered_winter_worldIn phase: Character Entries, Mansion
q604_examined_mismatched_paintingIn phase: Mansion
q604_fdb_bench_foundIn phase: Mansion
q604_fdb_candles_litIn phase: Mansion
q604_fdb_contract_placedIn phase: Mansion
q604_fdb_easel_foundIn phase: Mansion
q604_fdb_fertilizer_foundIn phase: Mansion
q604_fdb_fountain_foundIn phase: Mansion
q604_fdb_front_door_checkedIn phase: Mansion
q604_fdb_garden_cluesIn phase: Mansion
q604_fdb_iris_foundIn phase: Character Entries, Mansion
q604_fdb_mug_placedIn phase: Mansion
q604_found_closed_gateIn phase: Mansion
q604_mem_book_placedIn phase: Mansion
q604_mem_catbowl_placedIn phase: Mansion
q604_mem_cup_placedIn phase: Mansion
q604_mem_dogbowl_placedIn phase: Mansion
q604_mem_palette_placedIn phase: Mansion
q604_mem_towel_placedIn phase: Mansion
q604_mem_tray_placedIn phase: Mansion
q604_met_demon_animalsIn phase: Character Entries, Mansion
q604_more_info_animalsIn phase: Character Entries, Mansion
q604_rose_painting_takenIn phase: Character Entries, Mansion
q604_startedAlso used by A Midnight Clear
q604_starting_dinner_sceneIn phase: Mansion
Gates the quest checks
46 factsq604_appear_noiris_paintingGates: Mansion
q604_chandelier_fallenGates: Mansion
q604_checked_dinner_paintingGates: Mansion
q604_checked_olgierd_paintingGates: Mansion
q604_correct_fruit_aGates: Mansion
q604_correct_fruit_bGates: Mansion
q604_correct_fruit_cGates: Mansion
q604_disappear_noiris_paintingGates: Mansion
q604_dlg_hear_digging_musGates: Mansion
q604_dlg_parlour_candle1_onGates: Mansion
q604_dlg_parlour_candle2_onGates: Mansion
q604_dlg_parlour_candle3_onGates: Mansion
q604_dlg_parlour_candle4_onGates: Mansion
q604_dlg_parlour_candle5_onGates: Mansion
q604_dlg_parlour_candle6_onGates: Mansion
q604_dlg_parlour_fireplace1_onGates: Mansion
q604_dlg_parlour_fireplace2_onGates: Mansion
q604_dlg_show_blood_cellarGates: Mansion
q604_dlg_show_corridor_candlesGates: Mansion
q604_dlg_show_parlour_candleGates: Mansion
q604_dlg_study_lights1Gates: Mansion
q604_dlg_study_lights2Gates: Mansion
q604_dlg_study_lights3Gates: Mansion
q604_dlg_study_lights4Gates: Mansion
q604_dlg_study_lights_pentaGates: Mansion
q604_dlg_study_penta_offGates: Mansion
q604_dlg_study_physicGates: Mansion
q604_dlg_study_start_fireGates: Mansion
q604_etheral_spottedGates: Mansion
q604_examined_winter_paintingGates: Mansion
q604_fdb_grave_foundGates: Mansion
q604_fdb_letter_readGates: Mansion
q604_first_memory_seenGates: Mansion
q604_hide_funeral_paintingGates: Mansion
q604_lock_bedroom_door_sceneGates: Mansion
q604_mus_iris_buryGates: Mansion
q604_mus_studyGates: Mansion
q604_painting_fruits_placedGates: Mansion
q604_pentagram_againGates: Mansion
q604_show_candles_pentagramGates: Mansion
q604_show_cutout_rose_paintingGates: Mansion
q604_show_funeral_paintingGates: Mansion
q604_show_iris_graveGates: Mansion
q604_shut_bedroom_door_sceneGates: Mansion
q604_taking_rose_paintingGates: Mansion
q604_try_cellar_doorGates: Mansion
Objectives
- 1.Go to the von Everec manor.
- 2.Find a way to get inside the manor.
- 3.Search the von Everec estate and find the violet rose.
- 4.Enter the manor.
- 5.Search for the partner of the thief you met.
- 6.Use your Witcher Senses to search the grounds of the von Everec estate for a violet rose.
- 7.Examine the back garden.
- 8.Follow the tracks on the ground.
- 9.Open the gate.
- 10.Search the estate's back garden using your Witcher Senses.
- 11.Defeat the estate's caretaker.
- 12.Search for Iris von Everec on the upper floor of the manor.
- 13.Examine the remains on the bed.
- 14.Find a fitting spot to bury Iris.
- 15.Look for Iris von Everec's memories and find a way to restore them.
- 16.Defeat the peasants' ghosts.
- 17.Talk to the dog and cat about what you discovered.
- 18.Read the letter lying on the table.
- 19.Search the area around the memory using your Witcher Senses.
- 20.Use your Witcher Senses to find a way to restore the memory.
- 21.Go to the painting studio.
- 22.Go to Olgierd's study.
- 23.Look around for candles and chalk.
- 24.Complete the partially erased pentagram.
- 25.Find a way to escape the fire.
- 26.Escape from the blizzard and find a way back into the house.
- 27.Defeat the wraiths.
- 28.Go to the parlor.
- 29.Face Iris von Everec's greatest fear.
- 30.Defeat Iris von Everec's nightmares.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.