Bloody Baron
Objectives
- 1.Go to the baron's castle.
- 2.Find the baron.
- 3.Follow the sergeant.
- 4.Talk to the baron.
- 5.Explore the area where the boy's body was found.
- 6.Go back to the old man if you decide to pay him for his information.
- 7.Search the village to find another way into the castle.
- 8.Talk to the old man.
- 9.Find the cave that leads under Crow's Perch.
- 10.Dive underwater to enter the cave.
- 11.Climb up through the old well to enter the castle.
- 12.Explore the cave and find a way into the castle.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.
Advanced: quest facts and console commands (16)
These are script references, not a tested repair sequence. Keep a separate save before changing quest state.
Quest facts (16)
Flags written by quest scripts
10 factsThese flags record script state. Setting one does not run the associated objective or reliably advance the quest.
q102_completedAlso used by Contract: Shrieker, Contract: The Griffin from the Highlands, Races: Crow's Perch
q102_villagers_terrifiedIn phase: Baron
sergeant_metIn phase: Sergeant Leads
q102_came_from_wellIn phase: Baron
q102_geralt_ran_offIn phase: Force Walking, Sergeant Leads
q102_horse_fixed_nmlAdd q102_horse_fixed_nml
q102_horse_fixed_velenAdd q102_horse_fixed_velen
q102_layers_loadedIn phase: Chicken Test, Wait For Layers
q102_noticed_old_manIn phase: Baron
q102_startedIn phase: Baron, Persistent Interactions
Gates the quest checks
6 factschapter1_reached_nmlAlso used by The Nilfgaardian Connection
enable_chicken_testAlso used by For the Advancement of Learning, High Stakes, The Fall of the House of Reardon +1 more
q101_baron_men_attackedAlso used by Contract: Shrieker, The Nilfgaardian Connection
q102_offer_rejectedGates: Baron
q102_open_portcullisGates: Baron
q102_play_music_baron_chambersGates: Baron