Bloody Baron
Quest facts (16)
Set these to advance
10 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
q102_completedAlso used by Contract: Shrieker, Contract: The Griffin from the Highlands, Races: Crow's Perch
q102_villagers_terrifiedIn phase: Baron
sergeant_metIn phase: Sergeant Leads
q102_came_from_wellIn phase: Baron
q102_geralt_ran_offIn phase: Force Walking, Sergeant Leads
q102_horse_fixed_nmlAdd q102_horse_fixed_nml
q102_horse_fixed_velenAdd q102_horse_fixed_velen
q102_layers_loadedIn phase: Chicken Test, Wait For Layers
q102_noticed_old_manIn phase: Baron
q102_startedIn phase: Baron, Persistent Interactions
Gates the quest checks
6 factschapter1_reached_nmlAlso used by The Nilfgaardian Connection
enable_chicken_testAlso used by For the Advancement of Learning, High Stakes, The Fall of the House of Reardon +1 more
q101_baron_men_attackedAlso used by Contract: Shrieker, The Nilfgaardian Connection
q102_offer_rejectedGates: Baron
q102_open_portcullisGates: Baron
q102_play_music_baron_chambersGates: Baron
Objectives
- 1.Go to the baron's castle.
- 2.Find the baron.
- 3.Follow the sergeant.
- 4.Talk to the baron.
- 5.Explore the area where the boy's body was found.
- 6.Go back to the old man if you decide to pay him for his information.
- 7.Search the village to find another way into the castle.
- 8.Talk to the old man.
- 9.Find the cave that leads under Crow's Perch.
- 10.Dive underwater to enter the cave.
- 11.Climb up through the old well to enter the castle.
- 12.Explore the cave and find a way into the castle.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.