Something Ends, Something Begins
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (21)
Set these to advance
10 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
q505_nilfgaard_wonIn phase: Epilogue3
q505_herbalist_savedIn phase: Epilogue3
q505_radovidIn phase: Epilogue3
q505_redaniaIn phase: Epilogue3
q505_captured_dead3In phase: Epilogue3
q505_captured_free1In phase: Epilogue3
q505_captured_free2In phase: Epilogue3
q505_heard_helpIn phase: Epilogue3
q505_startedIn phase: Ending Boards, Epilogue3
q505_too_far_dwarvesIn phase: Epilogue3
Gates the quest checks
11 factsmq3035_fdb_radovid_deadAlso used by Now or Never, Reason of State
mq3035_fdb_roche_talar_deadAlso used by Reason of State
mq3035_free_temeriaAlso used by Reason of State
q505_change_ciriGates: Epilogue3
q505_clue_cauldronGates: Epilogue3
q505_clue_cupsGates: Epilogue3
q505_clue_dead_dogGates: Epilogue3
q505_clue_lootGates: Epilogue3
q505_sneezy_trailGates: Epilogue3
q505_trigger_music_endGates: Epilogue3
q505_woman_fence_goesGates: Epilogue3
Objectives
- 1.Talk to Emhyr var Emreis.
- 2.Follow the chamberlain.
- 3.Find the person you were supposed to meet.
- 4.Wait for the person you are supposed to meet.
- 5.Go to the inn.
- 6.Go to the ruined fortress.
- 7.(Optional) Help the inhabitants of the village.
- 8.(Optional) Chase the dwarf.
- 9.Defeat the guards.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.