Redania's Most Wanted
Choices & consequences
The witch hunters want the blinded sorceress Philippa Eilhart found. One of the Radovid-assassination side quests — though, unlike A Deadly Plot, it can be failed without locking out Reason of State.
Hand the recovered crystal to the waiting hunters, or keep it?
- Keep it (fight the hunters)
The crystal is yours to investigate. Take it to Yennefer or Triss to learn Philippa's plot to revive the Lodge of Sorceresses.
- Give it to the hunters
They take the credit and you learn nothing.
Feeds into: Reason of State
Quest facts (14)
Set these to advance
12 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
sq302_completedAdd sq302_completed
sq302_crystal_for_radovidAdd sq302_crystal_for_radovid
sq302_dijkstra_philippa_loversAdd sq302_dijkstra_philippa_lovers
sq302_dont_have_crystalAdd sq302_dont_have_crystal
sq302_antiseptic_smelledAdd sq302_antiseptic_smelled
sq302_feather_checkedAdd sq302_feather_checked
sq302_gen_takenIn phase: Philippa
sq302_philippa_in_megascopeAdd sq302_philippa_in_megascope
sq302_sorceress_got_crystalAdd sq302_sorceress_got_crystal
sq302_startAdd sq302_start
sq302_witchhunter_about_philippaAdd sq302_witchhunter_about_philippa
sq302_witchhunters_took_crystalAdd sq302_witchhunters_took_crystal
Gates the quest checks
2 factssq302_fdb_teleport2Gates: Philippa
sq302_visit_radovidGates: Philippa
Objectives
- 1.Talk to Yennefer about the crystal from Philippa's megascope.
- 2.Give the crystal to Yennefer or take it to Radovid.
- 3.Give the crystal to Triss or take it to Radovid.
- 4.Open Philippa's hideout.
- 5.Search Philippa's quarters using your Witcher Senses.
- 6.Search Philippa's hideout.
- 7.Talk to the witch hunters in front of Philippa's hideout.
- 8.Talk to Triss about the crystal from Philippa's megascope.
- 9.Place the crystal in the right spot.
- 10.Tell Radovid what you learned about Philippa.
- 11.Use Aard to activate the crystal.
- 12.Find the missing crystal.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.