Novigrad, Closed City
Quest facts (105)
Set these to advance
63 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
q309_wh_story_completedIn phase: Witch Hunters Control
mq3035_fdb_contact_metAlso used by Ciri's Story: Breakneck Speed, Reason of State
q309_completedAlso used by The Isle of Mists, The Nobleman Statuette
q309_failedAlso used by The Isle of Mists
q309_for_disabling_sq302Also used by Redania's Most Wanted
q309_keys_story_completedIn phase: Aveling Merchants, Witch Hunters Control
q309_rats_killedIn phase: Casablanca
q309_saw_olivier_deadfor gwint card minigame objective
q309_triss_loverAlso used by Pomp and Strange Circumstance, Something Ends, Something Begins, Turn and Face the Strange
q309_vampire_killedIn phase: Casablanca
q309_walking_with_trissAlso used by Carnal Sins, Ciri's Story: Breakneck Speed
q309_abandon_triss_rescueIn phase: Casablanca
q309_ambush_startedIn phase: Casablanca
q309_block_encounter_hs20For blocking encounter in lighthouse
q309_despawn_kingfisherIn phase: Casablanca
q309_entered_rescue_saw_magesIn phase: Casablanca
q309_fact_disabling_commIn phase: Casablanca
q309_fought_wh_wait_gateIn phase: Witch Hunters Control
q309_found_with_banditsIn phase: Witch Hunters Control
q309_guards_finished_chatIn phase: Casablanca
q309_too_farIn phase: Casablanca
q309_wh_control_block_commIn phase: Witch Hunters Control
q309_after_first_guardsIn phase: Casablanca
q309_after_plan_kingfisherIn phase: Casablanca, Character Journal Entries
q309_after_rescueIn phase: Casablanca
q309_ambush_endfact to start patrol in harbour after ambush scene
q309_ambush_startfact to block patrol in harbour for ambush scene
q309_bandit_followIn phase: Witch Hunters Control
q309_bandit_unfollowIn phase: Witch Hunters Control
q309_chase_passedIn phase: Casablanca
q309_distance_to_trissIn phase: Casablanca
q309_fight_fire_guardsIn phase: Casablanca
q309_fight_guards_kingIn phase: Casablanca
q309_fight_guards_rescIn phase: Casablanca
q309_going_to_rescueIn phase: Casablanca
q309_have_keysIn phase: Witch Hunters Control
q309_helper_wounded_whIn phase: Witch Hunters Control
q309_hideout_openIn phase: Kingfisher Entrance Mechanism
q309_keep_hood_onIn phase: Casablanca
q309_left_aft_magesIn phase: Casablanca
q309_left_bef_magesIn phase: Casablanca
q309_letter_represions_startedIn phase: Aveling Merchants, Witch Hunters Control
q309_mage_diedIn phase: Casablanca
q309_patrol_rescue_goIn phase: Casablanca
q309_player_may_close_barrelIn phase: Casablanca, Kingfisher Entrance Mechanism
q309_q501_endgame_resetIn phase: Witch Hunters Control
q309_reached_dijkstraIn phase: Casablanca
q309_reached_king_no_trblIn phase: Casablanca
q309_sewers_startIn phase: Casablanca
q309_sorceress_diedIn phase: Casablanca
q309_startedAlso used by A Matter of Life and Death, Redania's Most Wanted, The Isle of Mists
q309_to_rescue_no_troubleIn phase: Casablanca
q309_too_far_on_way_to_rscueIn phase: Casablanca
q309_too_far_to_triss_n_magesIn phase: Casablanca
q309_triss_followsIn phase: Casablanca
q309_triss_fought_guardsIn phase: Casablanca
q309_triss_move_to_sewersIn phase: Casablanca
q309_triss_refusedIn phase: Casablanca
q309_triss_stayedIn phase: Aveling Merchants, Casablanca, Character Journal Entries, Enter Mage
q309_triss_unfollowsIn phase: Casablanca
q309_triss_w_mages_near_kingIn phase: Casablanca
q309_witcher_attacked_whIn phase: Witch Hunters Control
q309_wounded_represions_startedIn phase: Aveling Merchants, Witch Hunters Control
Gates the quest checks
42 factsactor_q309_chase_man_brothel_dist_was_killedGates: Witch Hunters Control
mq3035_fdb_radovid_deadAlso used by Reason of State, Something Ends, Something Begins
q302_completedAlso used by Ciri's Story: Breakneck Speed, Honor Among Thieves, Pyres of Novigrad +1 more
q308_psycho_oo_brothelAlso used by Carnal Sins
q308_psycho_start_666Also used by Carnal Sins
q402_escort_completedAlso used by A Dangerous Game, A Deadly Plot, A Favor for a Friend +10 more
q501_naglfar_arrivedAlso used by A Frying Pan, Spick and Span, On Thin Ice, Reason of State
sq301_completedAlso used by A Matter of Life and Death
sq301_met_ungrt_mageAlso used by A Matter of Life and Death
sq303_activeAlso used by Cabaret
q309_aft_varese_thugsGates: Casablanca
q309_brothel_dude_thanks_sceneGates: Witch Hunters Control
q309_chase_man_brothel_dist_weapon_hitGates: Witch Hunters Control
q309_dead_key3_holderGates: Witch Hunters Control
q309_guy_escapesGates: Witch Hunters Control
q309_hide_this_shipGates: Casablanca
q309_met_raisa_templeGates: Witch Hunters Control
q309_necklace_offGates: Persistent Content
q309_open_secret_house_wallGates: Witch Hunters Control
q309_push_lady_whGates: Witch Hunters Control
q309_s_look_backGates: Casablanca
q309_s_wh_enterGates: Casablanca
q309_safe_openedGates: Witch Hunters Control
q309_safe_unlockedGates: Witch Hunters Control
q309_sex_with_trissGates: Persistent Content
q309_sygnal_stubGates: Witch Hunters Control
q309_talked_to_guardsGates: Casablanca
q309_told_triss_you_love_herGates: Aveling Merchants
q309_triss_abandons_magesGates: Aveling Merchants, Casablanca
q309_triss_leftGates: Character Journal Entries
q309_ungrtf_mage_to_trissGates: Casablanca, Witch Hunters Control
q309_wounded_wh_bloodGates: Aveling Merchants, Witch Hunters Control
q309_wounded_wh_mappin1Gates: Witch Hunters Control
q309_wounded_wh_mappin1aGates: Witch Hunters Control
q309_wounded_wh_mappin2Gates: Witch Hunters Control
q309_wounded_wh_mappin3Gates: Witch Hunters Control
q309_wounded_wh_mappin4Gates: Witch Hunters Control
q309_wounded_wh_mappin5Gates: Witch Hunters Control
q309_wounded_wh_scentGates: Aveling Merchants, Witch Hunters Control
q310_keira_stickGates: Witch Hunters Control
q310_startedAlso used by A Dangerous Game, Fencing Lessons, Payback
sq301_ball_startedAlso used by A Matter of Life and Death, Race: The Great Erasmus Vegelbud Memorial Derby
Objectives
- 1.Enter the woman's home and get rid of the danger.
- 2.Defeat the guards.
- 3.Find the other partners mentioned in the note and look for keys.
- 4.Find the safe the three keys go to.
- 5.Use the three keys to open the safe.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.