WitcherDB
Witcher 3 console commands & item ID database

Goodness, Gracious, Great Balls of Granite!

SecondaryToussaintBlood and Wine
A local art curator asked Geralt for help in a matter concerning the statue of Reginald d’Aubry – a local legend and national hero. Since the matter was of a delicate nature, he asked the witcher maintain absolute discretion. Geralt accepted the contract, not knowing he was in for quite the shock when the details of what he was to investigate and why were made known.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (20)

Set these to advance

9 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Done
mq7015_done

Also used by There Can Be Only One

Ff lost
mq7015_ff_lost
>= 1

In phase: Souvenir

Balls to hugues
mq7015_balls_to_hugues

In phase: Souvenir

Has balls
mq7015_has_balls

In phase: Souvenir

Taken
mq7015_taken

In phase: Souvenir

Balls gone reported
mq7015_balls_gone_reported
>= 1

In phase: Souvenir

Been to hugues
mq7015_been_to_hugues
>= 1

In phase: Souvenir

Hugues concluded
mq7015_hugues_concluded
>= 1

In phase: Souvenir

Scent mp
mq7015_scent_mp
== 10, == 11, == 12, == 13, == 2, == 3, == 4, == 5, == 6, == 7, == 8, == 9

In phase: Souvenir

Gates the quest checks

11 facts
Hapilly ended
mq7015_hapilly_ended
== 1

Gates: Persistent Content

Caretaker talking
mq7015_caretaker_talking
< 1

Gates: Souvenir

Close hugues door
mq7015_close_hugues_door
== 1

Gates: Souvenir

Cloth found
mq7015_cloth_found
>= 1

Gates: Souvenir

Crowd leaves
mq7015_crowd_leaves
== 1

Gates: Souvenir

Hugues door opened
mq7015_hugues_door_opened
>= 1

Gates: Souvenir

Hugues obituary read
mq7015_hugues_obituary_read
>= 1

Gates: Souvenir

Lock caretakers door
mq7015_lock_caretakers_door
== 1

Gates: Souvenir

Move caretaker
mq7015_move_caretaker
== 1

Gates: Souvenir

Move tourists
mq7015_move_tourists
>= 1

Gates: Souvenir

Notice
mq7015_notice
>= 1

Gates: Souvenir

Objectives

  1. 1.Follow the art curator.
  2. 2.Using your Witcher Senses, investigate the crime scene.
  3. 3.Using your Witcher Senses, follow the scent.
  4. 4.Talk to the art curator.
  5. 5.Enter the house.
  6. 6.Defeat the attacker.
  7. 7.Wait 1 day.
  8. 8.Return to Hughes.
  9. 9.Return to Hughes for the second part of your reward.
  10. 10.Wait 7 days and return to Hughes for your reward.
  11. 11.Defeat the vampires attacking the city before you see to the monument.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.