The King is Dead - Long Live the King
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (35)
Set these to advance
11 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
becca_dd_startAlso used by Echoes of the Past, King's Gambit
crach_dd_startAlso used by Coronation, King's Gambit
crach_dd_stopAlso used by King's Gambit
donar_dd_startAlso used by King's Gambit
holger_dd_startAlso used by King's Gambit
lady_bran_dd_startAlso used by King's Gambit
udalryk_dd_startAlso used by Coronation, Echoes of the Past, King's Gambit
q201_afterparty_finishedAlso used by Contract: The Phantom of Eldberg, Stranger in a Strange Land
q201_steingrim_killedAlso used by King's Gambit
lugos_dd_startAdd lugos_dd_start
q201_find_captainAdd q201_find_captain
Gates the quest checks
24 factsq201_landed_on_skelligeAlso used by Black Pearl, Contract: The Griffin from the Highlands, Following the Thread
q201_sq209_lugos_invitationAlso used by Contract: The Phantom of Eldberg
mousesack_lab_guard_offGates: Mousesack Lab Guard
mousesack_lab_guard_onGates: Mousesack Lab Guard
q201_arnvald_metGates: Character Journal Entries
q201_candidates_introducedGates: Character Journal Entries
q201_crach_metGates: Character Journal Entries
q201_departureGates: Embark
q201_disable_yen_room_commentGates: Persistent Content
q201_lady_bran_and_yenGates: Character Journal Entries
q201_lady_bran_metGates: Character Journal Entries
q201_lugos_beatenGates: Afterparty
q201_met_svanrigeGates: Character Journal Entries
q201_mousesack_metGates: Character Journal Entries
q201_no_moneyGates: Embark
q201_ship_paidGates: Embark
q201_talked_to_hjortGates: Character Journal Entries
q201_talked_to_holgerGates: Character Journal Entries
q201_talked_to_lugosGates: Character Journal Entries
q201_talked_to_udalrykGates: Character Journal Entries
q201_wolverstone_metGates: Embark
q201_wolverstone_ship_checkedGates: Embark
yen_follow_startGates: Yen Follower
yen_follow_stopGates: Yen Follower
Objectives
- 1.Meet Yennefer at the entrance to Kaer Trolde keep.
- 2.Go with Yennefer to the wake inside Kaer Trolde.
- 3.Meet Yennefer inside Kaer Trolde.
- 4.Go to Yennefer's rooms and put on formal attire.
- 5.Put on new clothes for your meeting with Yennefer.
- 6.Kill the earth elemental.
- 7.Talk to Yennefer in private.
- 8.Go to Ermion's workshop.
- 9.Find the Mask of Uroboros in Ermion's workshop.
- 10.Explore the secret chamber using your Witcher Senses.
- 11.Beat Cerys to the top of the mountain.
- 12.Defeat the aggressive beasts.
- 13.Explore the mysterious room using your Witcher Senses.
- 14.Pull Hjalmar's axe out of the stump.
- 15.Look around for a way to escape from the trap.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.