WitcherDB
Witcher 3 console commands & item ID database

Spooked Mare

Geralt ventured deep into the woods in his search for the stolen horse. There he came across a Scoia'tael camp. These elves, and not a spook, had stolen the missing horse. The witcher was determined to recover the villager's lost property, but the Scoia'tael were equally determined to keep their takings. Luckily, Geralt managed to strike a deal with them and no blood was shed over the matter.

Objectives

  1. 1.Find the missing horse using your Witcher Senses.
  2. 2.Defeat the Scoia'tael.
  3. 3.Lead the horse into the enclosure.
  4. 4.Talk to the owner.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.

Advanced: quest facts and console commands (7)

These are script references, not a tested repair sequence. Keep a separate save before changing quest state.

Quest facts (7)

Flags written by quest scripts

6 facts

These flags record script state. Setting one does not run the associated objective or reliably advance the quest.

Elves killed
mq1020_elves_killed
== 1

In phase: Wild Horse

Blood stain off
mq1020_blood_stain_off
>= 1

In phase: Wild Horse

Blood stain on
mq1020_blood_stain_on
>= 1

In phase: Wild Horse

Fdb agreement reached
mq1020_fdb_agreement_reached
>= 1

In phase: Wild Horse

Fdb horse home
mq1020_fdb_horse_home
< 1, == 1

In phase: Wild Horse

Fdb horse taken
mq1020_fdb_horse_taken
>= 1

In phase: Wild Horse

Gates the quest checks

1 fact
Fdb agreement reached1
mq1020_fdb_agreement_reached1
== 1

Gates: Wild Horse