Greenhouse Effect
Fixing a softlock
Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.
Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.
Quest facts (6)
Set these to advance
5 factsCompletion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.
mq4002_fdb_activate_bookIn phase: Anomaly
mq4002_failed_puzzleAdd mq4002_failed_puzzle
mq4002_stone_1_aardedAdd mq4002_stone_1_aarded
mq4002_stone_2_aardedAdd mq4002_stone_2_aarded
mq4002_stone_3_aardedAdd mq4002_stone_3_aarded
Gates the quest checks
1 factmq4002_fdb_rock_dispelledGates: Anomaly
Objectives
- 1.Investigate the weather anomaly using your Witcher Senses.
- 2.Use the obelisks to restore the place's proper microclimate.
- 3.Kill the chort.
- 4.Return to the site of the anomaly in a few days.
- 5.Read the mage's letter.
Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.