WitcherDB
Witcher 3 console commands & item ID database

Evil's Soft First Touches

Main StoryNovigradHearts of Stone
And it began like this: One day Geralt arrived at the Seven Cats Inn in search of his next contract. He perused the notices hanging there, yet found none to be of much interest, and was about to go on his way when a man came to nail a new parchment to the board. The notice announced a certain Olgierd von Everec, residing in the nearby Garin Estate, was looking for someone to kill a dangerous monster lurking in the Oxenfurt sewers. “Sounds like a job for me,” thought Geralt, and he set off to see this Olgierd and learn more about the contract. Little did he know this was to be the beginning of a great adventure, one filled with both delightful diversions and deadly dangers…

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (53)

Set these to advance

32 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Olgierd community active
olgierd_community_active

Also used by A Midnight Clear

Shani dd stop
shani_dd_stop

Also used by A Midnight Clear, Whatsoever a Man Soweth…

Done
q601_done
>= 1

In phase: Character Entries, Escape, Persistant Content

Fdb contract accepted
q601_fdb_contract_accepted
>= 1

Also used by Rose on a Red Field

Fdb monster slain
q601_fdb_monster_slain
>= 1

Also used by Rose on a Red Field

Fdb ofir mage killed
q601_fdb_ofir_mage_killed
>= 1

In phase: Escape, Persistant Content

Fdb ofir soliders killed
q601_fdb_ofir_soliders_killed
>= 1

In phase: Escape, Persistant Content

Geralt has demon mark
q601_geralt_has_demon_mark
>= 1

Also used by Cabaret

Shani follow start
shani_follow_start
>= 1

Also used by A Midnight Clear

Shani follow stop
shani_follow_stop
>= 1

Also used by A Midnight Clear

Olgierd dd start
olgierd_dd_start

In phase: Escape

Olgierd dd stop
olgierd_dd_stop

In phase: Introduction

Fdb community leaving
q601_fdb_community_leaving

In phase: Escape

Fdb community left
q601_fdb_community_left

In phase: Escape

Fdb duel with olgierd
q601_fdb_duel_with_olgierd

In phase: Escape

Fdb key obtained
q601_fdb_key_obtained

In phase: Monster Hunt

Fdb lost fist fight
q601_fdb_lost_fist_fight

In phase: Introduction

Fdb oxenfurt community
q601_fdb_oxenfurt_community

In phase: Introduction

Fdb shani not at home
q601_fdb_shani_not_at_home

In phase: Persistant Content

Fdb won fist fight
q601_fdb_won_fist_fight

In phase: Introduction

Olgierd met
q601_olgierd_met

Add q601_olgierd_met

Fdb body found
q601_fdb_body_found
>= 1

In phase: Monster Hunt

Fdb contract taken
q601_fdb_contract_taken
>= 1

In phase: Intro, Introduction

Fdb crossroads meeting
q601_fdb_crossroads_meeting
>= 1

In phase: Escape, Intro, Persistant Content

Fdb defeated olgierd
q601_fdb_defeated_olgierd
>= 1

In phase: Escape

Fdb fell through pipe
q601_fdb_fell_through_pipe
>= 1

In phase: Monster Hunt

Fdb fist fight
q601_fdb_fist_fight
>= 1

In phase: Escape, Introduction

Fdb flee from ofir
q601_fdb_flee_from_ofir
>= 1

In phase: Escape

Fdb lair found
q601_fdb_lair_found
>= 1

In phase: Monster Hunt

Fdb olgierd confrontation
q601_fdb_olgierd_confrontation
>= 1

In phase: Escape, Persistant Content

Fdb skipped crossroads
q601_fdb_skipped_crossroads
>= 1

In phase: Escape

Shani met
q601_shani_met
>= 1

Add q601_shani_met

Gates the quest checks

21 facts
MeditationStarted
MeditationStarted
>= 1

Also used by A Portrait of the Witcher as an Old Man, Big Game Hunter, Blood Run +6 more

Fdb sound quest finished
q601_fdb_sound_quest_finished
>= 1

Gates: Escape

Witcher3 game finished
witcher3_game_finished
>= 1

Also used by Pomp and Strange Circumstance

Fdb after decapitation
q601_fdb_after_decapitation
>= 1

Gates: Escape

Fdb demon mark
q601_fdb_demon_mark
>= 1

Gates: Escape

Fdb duel crowd
q601_fdb_duel_crowd
>= 1

Gates: Escape

Fdb geralt olgierd leaving
q601_fdb_geralt_olgierd_leaving
>= 1

Gates: Introduction

Fdb leaving mansion
q601_fdb_leaving_mansion
>= 1

Gates: Escape

Fdb ofir language master
q601_fdb_ofir_language_master
>= 1

Gates: Escape

Fdb olgierds door opened
q601_fdb_olgierds_door_opened
>= 1

Gates: Introduction

Fdb plate appears
q601_fdb_plate_appears
>= 1

Gates: Introduction

Fdb sewers opened
q601_fdb_sewers_opened
>= 1

Gates: Monster Hunt

Fdb show notice
q601_fdb_show_notice
>= 1

Gates: Introduction

Fdb sound duel starts
q601_fdb_sound_duel_starts
>= 1

Gates: Escape

Fdb sound mirror appears manor
q601_fdb_sound_mirror_appears_manor
>= 1

Gates: Escape

Fdb sound mirror appears ship
q601_fdb_sound_mirror_appears_ship
>= 1

Gates: Escape

Fdb sound mirror leaves manor
q601_fdb_sound_mirror_leaves_manor
>= 1

Gates: Escape

Fdb sound mirror leaves ship
q601_fdb_sound_mirror_leaves_ship
>= 1

Gates: Escape

Fdb sound shani found
q601_fdb_sound_shani_found
>= 1

Gates: Monster Hunt

Fdb swords equipped storm
q601_fdb_swords_equipped_storm
>= 1

Gates: Escape

Fdb swords unequipped storm
q601_fdb_swords_unequipped_storm
>= 1

Gates: Escape

Objectives

  1. 1.Check the notice board outside the Seven Cats Inn.
  2. 2.Go see Olgierd von Everec about the contract.
  3. 3.Defeat your opponent.
  4. 4.Enter the Oxenfurt sewers.
  5. 5.Search the sewers using your Witcher Senses.
  6. 6.Follow Shani.
  7. 7.Find the monster's lair.
  8. 8.Talk to Shani.
  9. 9.Go to the monster's lair.
  10. 10.Kill the monster.
  11. 11.Search the area using your Witcher Senses.
  12. 12.(Optional) Defeat the Ofieri warriors.
  13. 13.Meet Master Mirror at midnight at the crossroads beneath the willows.
  14. 14.Go see Olgierd.
  15. 15.Defeat Olgierd.
  16. 16.(Optional) Search the soldiers and find the key to the grating.
  17. 17.Find the key to the lower level of the sewers using your Witcher Senses.
  18. 18.Go to the spot where the monster attacked Shani and the Redanian soldiers.
  19. 19.Search the lower level of the sewers using your Witcher Senses.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.