WitcherDB
Witcher 3 console commands & item ID database

Count Reuven's Treasure

Main StoryNovigrad
It turned out Sigi Reuven was none other than Sigismund Dijkstra, former head of Redanian intelligence and a man well-known to Geralt from past adventures. In an atypical bout of ignorance, Dijkstra had no inkling I was involved in the theft of his gold. He treated Geralt's appearance as a fortunate coincidence and offered him a handsome sum in return for help finding his stolen wealth - and the thief who had stolen it. Geralt and Dijkstra thus both wanted to find the exact some person - yours truly - albeit for entirely different reasons. Seizing this bit of good fortune, Geralt accepted the offer and hoped against hope Dijkstra wouldn't catch on to his double dealing.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (95)

Set these to advance

61 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Bathhouse office door enabled
bathhouse_office_door_enabled

Also used by Honor Among Thieves

Dijkstra dd start
dijkstra_dd_start

Also used by A Deadly Plot, A Matter of Life and Death, Honor Among Thieves +2 more

Vault investigation complete
q303_vault_investigation_complete

In phase: Treasure

At witch hunters
q303_at_witch_hunters
<= 1, >= 1

Also used by Of Swords and Dumplings

Completed
q303_completed
== 1, > 1, >= 1

Also used by A Matter of Life and Death, Ciri's Story: Breakneck Speed, Honor Among Thieves

Dudus puzzle solved
q303_dudus_puzzle_solved
> 1

In phase: Treasure

Fdb margrave house done
q303_fdb_margrave_house_done
>= 1

In phase: Treasure

Progress q302
q303_progress_q302
== 1

Also used by Honor Among Thieves

Triss about sq301
q303_triss_about_sq301
== 1

Also used by A Matter of Life and Death

Active
q303_active

In phase: Treasure

Bards leave shrine
q303_bards_leave_shrine

In phase: Treasure

Baronx door enabled
q303_baronx_door_enabled

In phase: Treasure

Bathhouse open for public
q303_bathhouse_open_for_public

In phase: Treasure

Bathhouse vault closed
q303_bathhouse_vault_closed

In phase: Treasure

Bodies found
q303_bodies_found

In phase: Treasure

Both thugs found
q303_both_thugs_found

In phase: Treasure

Clues found
q303_clues_found

In phase: Treasure

Fdb fire alarm triggers
q303_fdb_fire_alarm_triggers

In phase: Triss Outside Outpost

Fire spectators
q303_fire_spectators

In phase: Persistent Content

Have pops antidote recipe
q303_have_pops_antidote_recipe

In phase: Treasure

Menge met
q303_menge_met

In phase: Kill Witch Hunters, Treasure

Sewers additional clues found
q303_sewers_additional_clues_found

In phase: Treasure

Should drink mixture
q303_should_drink_mixture

In phase: Treasure

Triss was tortured
q303_triss_was_tortured

In phase: Treasure

Was at sewer exit
q303_was_at_sewer_exit

In phase: Treasure

Went into vault with dijkstra
q303_went_into_vault_with_dijkstra

In phase: Treasure

Whole pipe found
q303_whole_pipe_found

In phase: Treasure

Abandoned dijkstra
q303_abandoned_dijkstra
> 1

In phase: Treasure

All vault clues found
q303_all_vault_clues_found
> 1

In phase: Treasure

Attacked prematurely
q303_attacked_prematurely
> 1

In phase: Geralt Attacks Witch Hunters

Bomb piece found
q303_bomb_piece_found
> 1

In phase: Treasure

Cover blown
q303_cover_blown
> 1

In phase: Geralt Attacks Witch Hunters, Treasure

Dandelion release info known
q303_dandelion_release_info_known
> 1, >= 1

In phase: Character Journal Entries, Treasure, Triss Outside Outpost

Dijkstras problem known
q303_dijkstras_problem_known
>= 1

In phase: Character Journal Entries, Treasure

Drank pops antidote
q303_drank_pops_antidote
> 1

In phase: Treasure

Examined breach area
q303_examined_breach_area
> 1

In phase: Treasure

Fdb geralt comments
q303_fdb_geralt_comments
== 1

In phase: Treasure

Fdb left outpost fix
q303_fdb_left_outpost_fix
>= 1

In phase: Dijkstra After Witch Hunters, Treasure

Fire outside 01 burning
q303_fire_outside_01_burning
> 1

In phase: Triss Outside Outpost

Fire outside 02 burning
q303_fire_outside_02_burning
> 1

In phase: Triss Outside Outpost

Fire outside 03 burning
q303_fire_outside_03_burning
> 1

In phase: Triss Outside Outpost

Fire outside 04 burning
q303_fire_outside_04_burning
> 1

In phase: Triss Outside Outpost

Fire starts
q303_fire_starts
> 1

In phase: Dijkstra After Witch Hunters, Persistent Content

Found dudus message
q303_found_dudus_message
>= 1

In phase: Character Journal Entries, Treasure

Found dudus wine bottle
q303_found_dudus_wine_bottle
> 1, >= 1

In phase: Treasure

Found good hiding spot
q303_found_good_hiding_spot
> 1

In phase: Treasure

Geralt kept cool
q303_geralt_kept_cool
> 1

In phase: Kill Witch Hunters, Treasure

Geralt killed menge
q303_geralt_killed_menge
>= 1

In phase: Character Journal Entries, Kill Witch Hunters

Geralt left dijkstra down in vault
q303_geralt_left_dijkstra_down_in_vault
> 1

In phase: Treasure

Layers loaded
q303_layers_loaded
> 1

In phase: Show Layers, Wait For Layers

Massacre started
q303_massacre_started
> 1, >= 1

In phase: Kill Witch Hunters, Treasure

Refused cooperation
q303_refused_cooperation
> 1

In phase: Geralt Attacks Witch Hunters, Treasure

Triss fire outside 01
q303_triss_fire_outside_01
> 1

In phase: Triss Outside Outpost

Triss fire outside 02
q303_triss_fire_outside_02
> 1

In phase: Triss Outside Outpost

Triss fire outside 03
q303_triss_fire_outside_03
> 1

In phase: Triss Outside Outpost

Triss fire outside 04
q303_triss_fire_outside_04
> 1

In phase: Triss Outside Outpost

Triss killed menge
q303_triss_killed_menge
>= 1

In phase: Character Journal Entries, Treasure

Triss on helping with menge
q303_triss_on_helping_with_menge
>= 1

In phase: Character Journal Entries, Treasure

Witch hunters massacred
q303_witch_hunters_massacred
> 1

In phase: Kill Witch Hunters, Treasure

Iss follow start
triss_follow_start
> 1

In phase: Iss Follower, Kill Witch Hunters

Iss follow stop
triss_follow_stop
> 1

In phase: Iss Follower, Triss Outside Outpost

Gates the quest checks

34 facts
Actor menge was killed
actor_menge_was_killed
> 1

Gates: Kill Witch Hunters

Know treasure
q303_know_treasure
== 1

Also used by Ciri's Story: Breakneck Speed

Told priscilla aft q303
q303_told_priscilla_aft_q303
> 1

Also used by Honor Among Thieves

Bathhouse vault closed
bathhouse_vault_closed
> 1

Gates: Vip Bath Vault Mechanism

Bathhouse vault open
bathhouse_vault_open
> 1

Gates: Vip Bath Vault Mechanism

Bathhouse vault skip
bathhouse_vault_skip
> 1

Gates: Vip Bath Vault Mechanism

Dijkstra follow start
dijkstra_follow_start
> 1

Gates: Dijkstra Follower

Dijkstra follow stop
dijkstra_follow_stop
> 1

Gates: Dijkstra Follower

Hard puzzles
hard_puzzles
> 1

Gates: Hard Puzzles

Abandoned shack door closed
q303_abandoned_shack_door_closed
> 1

Gates: Treasure

Abandoned shack door opened
q303_abandoned_shack_door_opened
> 1

Gates: Treasure

Bible cache found
q303_bible_cache_found
> 1

Gates: Treasure

Bottle in rack 01 position
q303_bottle_in_rack_01_position
== 1, == 2, == 3, == 4

Gates: Treasure

Bottle in rack 02 position
q303_bottle_in_rack_02_position
== 1, == 2, == 3, == 4

Gates: Treasure

Bottle in rack 03 position
q303_bottle_in_rack_03_position
== 1, == 2, == 3, == 4

Gates: Treasure

Bottle taken from rack
q303_bottle_taken_from_rack
> 1

Gates: Treasure

Dijkstra and men leave
q303_dijkstra_and_men_leave
> 1

Gates: Treasure

Dijkstra thug burned
q303_dijkstra_thug_burned
> 1

Gates: Drowner Encounter Disabling

Dijkstras noise
q303_dijkstras_noise
> 1

Gates: Treasure

Drain pool 04
q303_drain_pool_04
> 1

Gates: Treasure

Fdb bottle placed
q303_fdb_bottle_placed
>= 1

Gates: Treasure

Fire escape unlocked
q303_fire_escape_unlocked
> 1

Gates: Treasure

Margraves secret door opens
q303_margraves_secret_door_opens
> 1

Gates: Treasure

Menges corpse appears
q303_menges_corpse_appears
> 1

Gates: Treasure

Spy died
q303_spy_died
> 1

Gates: Treasure

Spy mind wiped
q303_spy_mind_wiped
> 1

Gates: Treasure

Thieving thug burned
q303_thieving_thug_burned
> 1

Gates: Drowner Encounter Disabling

Triss puts hood on
q303_triss_puts_hood_on
> 1

Gates: Treasure

Triss unhooded
q303_triss_unhooded
> 1

Gates: Treasure

Valuable found
q303_valuable_found
> 1

Gates: Treasure

Valuable gold found
q303_valuable_gold_found
> 1

Gates: Treasure

Valuable pearl found
q303_valuable_pearl_found
> 1

Gates: Treasure

Valuable ring found
q303_valuable_ring_found
> 1

Gates: Treasure

Valuable s emerald ring found
q303_valuable_s_emerald_ring_found
> 1

Gates: Treasure

Objectives

  1. 1.Drink the pops antidote.
  2. 2.Look for clues about the thieves in the bathhouse side rooms using your Witcher Senses.
  3. 3.Examine Fons' body.
  4. 4.Use your Witcher Senses to search the sewer room for evidence.
  5. 5.Follow the current.
  6. 6.Return to Dijkstra when you're ready.
  7. 7.Investigate the site of the break-in using your Witcher Senses.
  8. 8.Examine the thief's body.
  9. 9.Return to Dijkstra.
  10. 10.Return to the bathhouse and summarize with Dijkstra.
  11. 11.Tell Dijkstra what you've learned.
  12. 12.Bring Triss to the witch hunters' outpost.
  13. 13.Follow the witch hunter leader.
  14. 14.Kill the witch hunters.
  15. 15.Search Menge's desk for any clues.
  16. 16.Kill Caleb Menge.
  17. 17.Knock on the gates to the witch hunters' outpost.
  18. 18.Read the letter from Menge's desk.
  19. 19.Find a way out of the witch hunters' outpost.
  20. 20.(Optional) Sneak out of the witch hunters' outpost.
  21. 21.Follow Triss.
  22. 22.Talk to Triss.
  23. 23.Meet Triss at the Eternal Fire shrine near the harbor around midnight.
  24. 24.Have a word with Dijkstra.
  25. 25.Go to Margrave Henckel's house.
  26. 26.Search Margrave Henckel's house using your Witcher Senses.
  27. 27.Check what's going on downstairs.
  28. 28.Solve the riddle from the mysterious note.
  29. 29.Search the hidden room using your Witcher Senses.
  30. 30.Investigate the other room using your Witcher Senses.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.