Witcher 3 Alchemy Database
Every potion, oil, decoction, bomb and mutagen with its exact in-game effect and crafting ingredients. Filter by type or tier, then copy the additem code to grab any formula instantly.
Increases Sign Intensity during cloudy weather.
Combining various attacks (strong strikes, fast strikes, Signs) grants a bonus that increases Attack Power for the next attack mounted or Sign Intensity for the next Sign cast.
Increases maximum Vitality.
Grants immunity to poisons, neutralizes the effects of poisons already in bloodstream.
Inflicts shrapnel damage to foes within its explosion radius. Deals a small amount of fire damage. Destroys monster nests.
Each foe slain accelerates Vitality regeneration for the duration of the battle.
Can be used to enhance Abilities or create mutagen decoctions.
Can be used to enhance Abilities or create mutagen decoctions.
Can be used to enhance abilities or create mutagen decoctions.
Can be used to enhance Abilities or create mutagen decoctions.
Taking damage raises damage resistance (up to an upper limit) for the remainder of the fight.
Apply to a sword for additional effects in combat.
Apply to a sword for additional effects in combat.
Used in alchemy.
Apply to a sword for additional effects in combat.
Increases critical hit chance.
Increases breath supply while underwater by 50% and improves vision while diving.
A portion of the damage dealt by enemies is reflected back on the attacker.
Accelerates the generation of Adrenaline Points.
Contains silver splinters that temporarily prevent monsters from transforming and regenerating.
Apply to a sword for additional effects in combat.
Nekkers will not attack the witcher.
Mounts never panic. 50% increase to mounted combat damage.
Geralt's maximum Vitality is increased with each foe killed. This increase lasts until he meditates or fast travels.
Used in alchemy.
Significantly limits the duration of Knockdown, Hypnosis, Stun and Blindness.
Freezes foes. Blows landed on frozen foes deal additional damage.
Apply to a sword for additional effects in combat.
Increases Sign intensity.
Used in alchemy.
Used in alchemy.
Can be used to enhance abilities or create mutagen decoctions.
Apply to a sword for additional effects in combat.
Increases damage against specters, and decreases damage from specters. Attacking a specter prevents it from using its abilities and turning immaterial.
Used in alchemy.
Blinds opponents within its explosion radius. Destroys monster nests.
Apply to a sword for additional effects in combat.
Attack Power grows over the course of a fight until reaching a maximum threshold.
Apply to a sword for additional effects in combat.
Vampires and necrophages start Bleeding when near the witcher. In addition, the witcher's blood injures and knocks them back when they wound him.
When you are in danger, time slows for a short period. If 3 Adrenaline Points are available, during this period actions don't deplete Stamina.
Grants sight in total darkness and immunity to hypnosis. Increases critical hit chance. Extended duration.
Apply to a sword for additional effects in combat.
Produces a fiery explosion that ignites the surrounding area. Enhanced and extended effect. Destroys monster nests.
Releases a cloud of poison when detonated. Enhanced and extended effect.
Releases a cloud of dimeritium slivers that block magic and monsters' magic abilities. The blockade survives for a short time after the cloud dissipates.
Apply to a sword for additional effects in combat.
Releases a cloud of gas that explodes when ignited. Enhanced effect and chance to apply Burning. Foes it kills explode, wounding others nearby.
Apply to a sword for additional effects in combat.
Increases maximum Vitality. Extended duration. Heals Vitality by an amount equal to current Toxicity.
Extended duration. Poisons now heal instead of doing damage.
Inflicts shrapnel damage to foes within its explosion radius. Deals fire damage. Enhanced effect. Damage ignores enemy armor. Destroys monster nests.
Apply to a sword for additional effects in combat.
Apply to a sword for additional effects in combat.
Apply to a sword for additional effects in combat.
Accelerates the generation of Adrenaline Points. Extended duration. Grants 1 Adrenaline Point upon consumption.