WitcherDB
Witcher 3 console commands & item ID database

Ruins, Hidden Treasure, You Know...

Geralt journeyed to the location indicated on the map and found the ruins of an old fortress. Within them: a chest full of treasure - just as he had suspected.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (4)

Gates the quest checks

4 facts
Fdb chest1 looted
mq2006_fdb_chest1_looted
>= 1

Gates: Key To The Chest

Fdb chest2 looted
mq2006_fdb_chest2_looted
>= 1

Gates: Key To The Chest

Fdb clue1 found
mq2006_fdb_clue1_found
>= 1

Gates: Key To The Chest

Fdb clue2 found
mq2006_fdb_clue2_found
>= 1

Gates: Key To The Chest

Objectives

  1. 1.Use the map to find the treasure.
  2. 2.Unfold the treasure map.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.