WitcherDB
Witcher 3 console commands & item ID database

Witcher 3 Console Commands

Witcher 3 Remastered debug console commands. Search by name or effect, or filter by category. Click any command to copy it.

872 commands
kinectoff()
kinecton()

Quick cash — adds 100 crowns, the same as addmoney(100).

klapaucius()

Teaches Geralt every crafting diagram and alchemy formula at once.

learnallschematics()
learnandequipskill(skillName: name)

Unlocks the skill with the given ID; run it again to rank that skill up further.

learnskill(skillName: name)
learnskillId(skill: ESkill)
light()

Toggles a mode where every hit you land deals 40% of the target's maximum health.

likeaboss()

Lists available hairstyles

ListHair()
LogInputContext()
logskills()

Writes the full debug breakdown of Geralt's stats to the log file.

logstats()
m11cam(n: name)
magicBubble(toggle: bool, optional actorTag: name)

Kicks off a storm anywhere; use stoprain to clear it.

makeitrain()
marketing_fetch()
marketing_force_use_qr(force: bool)
marketing_reset_countdown()
marketing_send(choices: int)
marketing_signout()
marketing_trigger()
med(val: bool)
medit()
medthr(val: float)
MegaBomb()
MoveAlongPath(speed: float, pathTag: name, optional actorTag: name)
MovePlayerFwd(distance: float, speed: float, optional drawSteel: bool, optional drawSilver: bool)
MoveToPlayer(speed: float, optional actorTag: name)
MoveToPoint(speed: float, waypointTag: name, optional actorTag: name)
ms_test()

Toggles mule mode, lifting the carry-weight limit so you can haul anything.

mule(optional mode: int)
mut11cooldown()
mutagentest()
mutall()
mute()
muteq(number: int, optional godMode: int)
mutrev(optional unlockMutations: bool)
muttest(optional mutPotName: name, optional slot: EEquipmentSlots)
NewGamePlus(flag: bool)
nopolice()
obstacle()
oilstats()
omnom(optional level: int)

Opens a door by tag

OpenDoor(doorTag: name)
openHorseInv()
OpenMainMenu()
OpenRift(tag: name)
panic()
Panther(enable: bool)
ParryStart(flag: bool)
passtime(requestedHours: int, timestep: float)
pb_test()
pc_snaptonavdata(val: bool)
PerformCounter(flag: bool)
PerformParry(flag: bool)
playcam(val: name)
PlayerDebug()
PlayerDynamic(optional weight: float)
playerkill(optional ignoreImmortalityMode: bool)