WitcherDB
Witcher 3 console commands & item ID database

Witcher 3 Console Commands

Witcher 3 Remastered debug console commands. Search by name or effect, or filter by category. Click any command to copy it.

872 commands
FON()
ForceCombatMode(flag: bool)
forceFaction(factionIndex: int)

Forces a graphical LOD level

ForceGraphicalLOD(lodLevel: int)
ForceHolster(optional instant: bool)
freeze(optional off: int, optional range: float, optional tag: name)
freezetodeath()
funcDisablePolarSun()
funcEnablePolarSun()
gamecam(blend: float)
gametestdummy()
gather(optional range: float)

Switches control back to Geralt (use after the Ciri command).

Geralt()

Gets attitude between two actors

GetActorAtt(actor1Name: name, actor2Name: name)

Gets attitude group for an actor

GetActorAttGroup(actor1Name: name)

Gets attitude of actor towards player

GetAtt(actor1Name: name)

Gets exppoints

GetExpPoints(points: int)
giveset(val: name)

Toggles god mode — Geralt becomes invincible and shrugs off all damage until you switch it back off.

god()

Toggles unlimited energy, so Stamina and other resource bars never drain.

god2()
god3()
gotoBob()
gotoKaerMorhen()
GT()
gwentTournamentCards(optional val: int)
hackknockdown()

Instantly refills Geralt's health bar to full.

healme(optional perc: int)

Shows/hides horse

HideHorse()

Shows/hides item

hideitem()

Shows/hides tut

hidetut()
hitme(d: int, optional playHitAnim: bool)
hitstamina(d: int)
hittarget(d: int, optional playHitAnim: bool)
horseCamMode(mode: int)
horseLocalSpace(toggle: bool)
horseLowAtt(val: bool)
horsemode(mode: EHorseMode)
horsePanic()
horseSimpleStamina(toggle: bool)
Hour()
HPM(hpm: int)
idoeverything()
imback()
imlerithSecondStage(tag: name)
immunity(effectName: name, optional actorTag: name)
incdur(item: name, val: int)
InputLogging(val: bool)
inputTreshold(_inputTreshold: float)

Spawns the mount with the given ID and seats Geralt on it right away.

instantMount(vehicleTag: name)
interiorcam(b: bool)

Shows inventory debug info

invdebug()
InvertCamera(invert: bool)

Checks if a tagged entity is in an interior

IsInInterior(tag: name)
issa(dlc: name)
itemattributes(itemName: name)
itemkey(localizedString: string)

Shows item quality debug info

itemquality()
iu()
killCard()
KillHorse()