WitcherDB
Witcher 3 console commands & item ID database

From Ofier's Distant Shores

Treasure HuntVelenHearts of Stone
After a great deal of searching, the witcher found the stolen diagrams and delivered them to the merchant as agreed. The merchant repaid him with gratitude and copies of the diagrams translated into a tongue local craftsmen could understand.

Fixing a softlock

Enable the debug console, then look for a fact under Gates the quest checks — one the quest is actively waiting on. If that flag never got written, addfact it to the value shown and the gate clears.

Setting a Set these to advance fact only marks a step done — it won't run the step or skip the quest forward, and it can't fix a softlock caused by a scene that never played or an NPC that didn't spawn (reload an earlier save for those). Save before forcing any fact.

Quest facts (10)

Set these to advance

8 facts

Completion flags this step writes — they record a step as done but won't run it or skip the quest forward on their own.

Th1010 agreed help2
th1010_agreed_help2

Also used by Races: Swift as the Western Winds

Th1010 schematic armor obtained
th1010_schematic_armor_obtained
== 1, >= 1

In phase: Th1010 Ofir Th

Th1010 schematic boots obtained
th1010_schematic_boots_obtained
== 1, >= 1

In phase: Th1010 Ofir Th

Th1010 schematic gloves obtained
th1010_schematic_gloves_obtained
== 1, >= 1

In phase: Th1010 Ofir Th

Th1010 schematic obtained
th1010_schematic_obtained
== 1, == 2, == 3

In phase: Th1010 Ofir Th

Th1010 schematic pants obtained
th1010_schematic_pants_obtained
== 1, >= 1

In phase: Th1010 Ofir Th

Th1010 secret found
th1010_secret_found
>= 1

In phase: Th1010 Ofir Th

Th1010 started from item
th1010_started_from_item
== 1

In phase: Th1010 Ofir Th

Gates the quest checks

2 facts
Th1010 agreed help
th1010_agreed_help
== 1, >= 1

Also used by Races: Swift as the Western Winds

Th1010 spoke w merchant
th1010_spoke_w_merchant
== 1

Also used by Races: Swift as the Western Winds

Objectives

  1. 1.Look for the place where the Ofieri merchant was attacked.
  2. 2.Use your Witcher Senses to search the site of the attack.
  3. 3.Use your Witcher Senses to follow the bandits' trail.
  4. 4.Search the bandits' hideout.
  5. 5.Find all the diagrams from the Ofieri gear set and return them to the merchant to be duplicated and translated.
  6. 6.Read the letter you found.
  7. 7.Search the remaining bandit camps.
  8. 8.Return the diagrams to the Ofieri merchant.
  9. 9.Wait one day for the merchant to translate the diagrams.
  10. 10.Collect the translated diagrams from the Ofieri merchant.
  11. 11.Find someone who can speak Ofieri.

Objectives a quest can show, in roughly the order they appear; some are optional or mutually exclusive branches.